public TMXIsoVertexZ() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/iso-test-vertexz"); addChild(map, 0, 1); CCSize s = map.contentSize; map.position = new CCPoint(-s.width / 2, 0); ////----UXLOG("ContentSize: %f, %f", s.width,s.height); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.layerNamed("Trees"); m_tamara = layer.tileAt(new CCPoint(29, 29)); CCActionInterval move = CCMoveBy.actionWithDuration(10, new CCPoint(300 * 1 / CCDirector.sharedDirector().ContentScaleFactor, 250 * 1 / CCDirector.sharedDirector().ContentScaleFactor)); CCActionInterval back = (CCActionInterval)move.reverse(); CCFiniteTimeAction seq = CCSequence.actions(move, back); m_tamara.runAction(CCRepeatForever.actionWithAction((CCActionInterval)seq)); schedule(repositionSprite); }
public TMXBug987() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test6"); addChild(map, 0, 1); CCSize s1 = map.contentSize; CCLog.Log("ContentSize: %f, %f", s1.width, s1.height); List <CCNode> childs = map.children; CCTMXLayer pNode; foreach (var item in childs) { pNode = (CCTMXLayer)item; if (pNode == null) { break; } //pNode.Texture.setAntiAliasTexParameters(); } map.anchorPoint = new CCPoint(0, 0); CCTMXLayer layer = map.layerNamed("Tile Layer 1"); //layer.setTileGID(3, new CCPoint(2, 2)); }
public TMXReadWriteTest() { m_gid = 0; CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test2"); addChild(map, 0, TileMapTestScene.kTagTileMap); CCSize s = map.contentSize; ////----UXLOG("ContentSize: %f, %f", s.width,s.height); CCTMXLayer layer = map.layerNamed("Layer 0"); layer.Texture.setAntiAliasTexParameters(); map.scale = 1; CCSprite tile0 = layer.tileAt(new CCPoint(1, 63)); CCSprite tile1 = layer.tileAt(new CCPoint(2, 63)); CCSprite tile2 = layer.tileAt(new CCPoint(3, 62));//ccp(1,62)); CCSprite tile3 = layer.tileAt(new CCPoint(2, 62)); tile0.anchorPoint = new CCPoint(0.5f, 0.5f); tile1.anchorPoint = new CCPoint(0.5f, 0.5f); tile2.anchorPoint = new CCPoint(0.5f, 0.5f); tile3.anchorPoint = new CCPoint(0.5f, 0.5f); CCActionInterval move = CCMoveBy.actionWithDuration(0.5f, new CCPoint(0, 160)); CCActionInterval rotate = CCRotateBy.actionWithDuration(2, 360); CCActionInterval scale = CCScaleBy.actionWithDuration(2, 5); CCActionInterval opacity = CCFadeOut.actionWithDuration(2); CCActionInterval fadein = CCFadeIn.actionWithDuration(2); CCActionInterval scaleback = CCScaleTo.actionWithDuration(1, 1); CCActionInstant finish = CCCallFuncN.actionWithTarget(this, removeSprite); CCFiniteTimeAction seq0 = CCSequence.actions(move, rotate, scale, opacity, fadein, scaleback, finish); CCActionInterval seq1 = (CCActionInterval)(seq0.copy()); CCActionInterval seq2 = (CCActionInterval)(seq0.copy()); CCActionInterval seq3 = (CCActionInterval)(seq0.copy()); tile0.runAction(seq0); tile1.runAction(seq1); tile2.runAction(seq2); tile3.runAction(seq3); m_gid = layer.tileGIDAt(new CCPoint(0, 63)); ////----UXLOG("Tile GID at:(0,63) is: %d", m_gid); schedule(updateCol, 2.0f); schedule(repaintWithGID, 2.0f); schedule(removeTiles, 1.0f); ////----UXLOG("++++atlas quantity: %d", layer->textureAtlas()->getTotalQuads()); ////----UXLOG("++++children: %d", layer->getChildren()->count() ); m_gid2 = 0; }
public TMXIsoVertexZ() { map = new CCTMXTiledMap("TileMaps/iso-test-vertexz"); AddChild(map, 0, kTagTileMap); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.LayerNamed("Trees"); m_tamara = layer.TileAt(29, 29); }
public void removeSprite(float dt) { unschedule(removeSprite); CCTMXTiledMap map = (CCTMXTiledMap)getChildByTag(TileMapTestScene.kTagTileMap); CCTMXLayer layer = map.layerNamed("Layer 0"); CCSize s = layer.LayerSize; CCSprite sprite = layer.tileAt(new CCPoint(s.width - 1, 0)); layer.removeChild(sprite, true); }
public TMXOrthoVertexZ() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test-vertexz"); AddChild(map, 0, kTagTileMap); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.LayerNamed("trees"); m_tamara = layer.TileAt(0, 11); CCLog.Log("tamara vertexZ: {0}", m_tamara.VertexZ); }
void removeTiles(float dt) { unschedule(removeTiles); CCTMXTiledMap map = (CCTMXTiledMap)getChildByTag(TileMapTestScene.kTagTileMap); CCTMXLayer layer = (CCTMXLayer)map.getChildByTag(0); CCSize s = layer.LayerSize;; for (int y = 0; y < s.height; y++) { layer.removeTileAt(new CCPoint(5.0f, (float)y)); } }
public TMXReadWriteTest() { m_gid = 0; CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test2"); AddChild(map, 0, kTagTileMap); CCTMXLayer layer = map.LayerNamed("Layer 0"); layer.IsAntialiased = true; map.Scale = (1); CCSprite tile0 = layer.TileAt(new CCPoint(1, 63)); CCSprite tile1 = layer.TileAt(new CCPoint(2, 63)); CCSprite tile2 = layer.TileAt(new CCPoint(3, 62)); //new CCPoint(1,62)); CCSprite tile3 = layer.TileAt(new CCPoint(2, 62)); tile0.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile1.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile2.AnchorPoint = (new CCPoint(0.5f, 0.5f)); tile3.AnchorPoint = (new CCPoint(0.5f, 0.5f)); CCMoveBy move = new CCMoveBy(0.5f, new CCPoint(0, 160)); CCRotateBy rotate = new CCRotateBy(2, 360); CCScaleBy scale = new CCScaleBy(2, 5); CCFadeOut opacity = new CCFadeOut(2); CCFadeIn fadein = new CCFadeIn(2); CCScaleTo scaleback = new CCScaleTo(1, 1); CCCallFuncN finish = new CCCallFuncN(removeSprite); CCSequence sequence = new CCSequence(move, rotate, scale, opacity, fadein, scaleback, finish); tile0.RunAction(sequence); tile1.RunAction(sequence); tile2.RunAction(sequence); tile3.RunAction(sequence); m_gid = layer.TileGIDAt(new CCPoint(0, 63)); ////----UXLOG("Tile GID at:(0,63) is: %d", m_gid); Schedule(updateCol, 2.0f); Schedule(repaintWithGID, 2.0f); Schedule(removeTiles, 1.0f); ////----UXLOG("++++atlas quantity: %d", layer.textureAtlas().getTotalQuads()); ////----UXLOG("++++children: %d", layer.getChildren().count() ); m_gid2 = 0; }
private void flipIt(float dt) { var map = (CCTMXTiledMap)this[kTagTileMap]; CCTMXLayer layer = map.LayerNamed("Layer 0"); //blue diamond var tileCoord = new CCPoint(1, 10); uint flags; uint GID = layer.TileGIDAt(tileCoord, out flags); // Vertical if ((flags & CCTMXTileFlags.Vertical) != 0) { flags &= ~CCTMXTileFlags.Vertical; } else { flags |= CCTMXTileFlags.Vertical; } layer.SetTileGID(GID, tileCoord, flags); tileCoord = new CCPoint(1, 8); GID = layer.TileGIDAt(tileCoord, out flags); // Vertical if ((flags & CCTMXTileFlags.Vertical) != 0) { flags &= ~CCTMXTileFlags.Vertical; } else { flags |= CCTMXTileFlags.Vertical; } layer.SetTileGID(GID, tileCoord, flags); tileCoord = new CCPoint(2, 8); GID = layer.TileGIDAt(tileCoord, out flags); // Horizontal if ((flags & CCTMXTileFlags.Horizontal) != 0) { flags &= ~CCTMXTileFlags.Horizontal; } else { flags |= CCTMXTileFlags.Horizontal; } layer.SetTileGID(GID, tileCoord, flags); }
void repaintWithGID(float dt) { // [self unschedule:_cmd); CCTMXTiledMap map = (CCTMXTiledMap)getChildByTag(TileMapTestScene.kTagTileMap); CCTMXLayer layer = (CCTMXLayer)map.getChildByTag(0); CCSize s = layer.LayerSize; for (int x = 0; x < s.width; x++) { int y = (int)s.height - 1; int tmpgid = layer.tileGIDAt(new CCPoint((float)x, (float)y)); layer.setTileGID(tmpgid + 1, new CCPoint((float)x, (float)y)); } }
void updateCol(float dt) { CCTMXTiledMap map = (CCTMXTiledMap)getChildByTag(TileMapTestScene.kTagTileMap); CCTMXLayer layer = (CCTMXLayer)map.getChildByTag(0); ////----UXLOG("++++atlas quantity: %d", layer->textureAtlas()->getTotalQuads()); ////----UXLOG("++++children: %d", layer->getChildren()->count() ); CCSize s = layer.LayerSize; for (int y = 0; y < s.height; y++) { layer.setTileGID(m_gid2, new CCPoint((float)3, (float)y)); } m_gid2 = (m_gid2 + 1) % 80; }
public TMXTilesetTest() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test5"); addChild(map, 0, TileMapTestScene.kTagTileMap); CCSize s = map.contentSize; ////----UXLOG("ContentSize: %f, %f", s.width,s.height); CCTMXLayer layer = map.layerNamed("Layer 0"); layer.Texture.setAntiAliasTexParameters(); layer = map.layerNamed("Layer 1"); layer.Texture.setAntiAliasTexParameters(); layer = map.layerNamed("Layer 2"); layer.Texture.setAntiAliasTexParameters(); }
public TMXResizeTest() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test5"); addChild(map, 0, TileMapTestScene.kTagTileMap); CCSize s = map.contentSize; ////----UXLOG("ContentSize: %f, %f", s.width,s.height); CCTMXLayer layer = map.layerNamed("Layer 0"); CCSize ls = layer.LayerSize; for (int y = 0; y < ls.height; y++) { for (int x = 0; x < ls.width; x++) { layer.setTileGID(1, new CCPoint(x, y)); } } }
public TMXOrthoTest4() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test4"); addChild(map, 0, TileMapTestScene.kTagTileMap); CCSize s1 = map.contentSize; ////----UXLOG("ContentSize: %f, %f", s1.width,s1.height); foreach (var pObject in map.children) { CCSpriteBatchNode child = (CCSpriteBatchNode)pObject; if (child == null) { break; } child.Texture.setAntiAliasTexParameters(); } map.anchorPoint = new CCPoint(0, 0); CCTMXLayer layer = map.layerNamed("Layer 0"); CCSize s = layer.LayerSize; CCSprite sprite = layer.tileAt(new CCPoint(0, 0)); sprite.scale = 2; sprite = layer.tileAt(new CCPoint(s.width - 1, 0)); sprite.scale = 2; sprite = layer.tileAt(new CCPoint(0, s.height - 1)); sprite.scale = 2; sprite = layer.tileAt(new CCPoint(s.width - 1, s.height - 1)); sprite.scale = 2; schedule(removeSprite, 2); }
public TMXBug987() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test6"); AddChild(map, 0, kTagTileMap); /* * CCArray* childs = map.getChildren(); * CCTMXLayer* node; * object* pObject = NULL; * CCARRAY_FOREACH(childs, pObject) * { * node = (CCTMXLayer*) pObject; * CC_BREAK_IF(!node); * node.Texture.setAntiAliasTexParameters(); * } */ map.AnchorPoint = CCPoint.AnchorLowerLeft; CCTMXLayer layer = map.LayerNamed("Tile Layer 1"); layer.SetTileGID(3, new CCPoint(2, 2)); }
public TMXOrthoVertexZ() { CCTMXTiledMap map = CCTMXTiledMap.tiledMapWithTMXFile("TileMaps/orthogonal-test-vertexz"); addChild(map, 0, TileMapTestScene.kTagTileMap); CCSize s = map.contentSize; ////----UXLOG("ContentSize: %f, %f", s.width,s.height); // because I'm lazy, I'm reusing a tile as an sprite, but since this method uses vertexZ, you // can use any CCSprite and it will work OK. CCTMXLayer layer = map.layerNamed("trees"); m_tamara = layer.tileAt(new CCPoint(0, 11)); CCLog.Log("{0} vertexZ: {1}", m_tamara, m_tamara.vertexZ); CCActionInterval move = CCMoveBy.actionWithDuration(10, CCPointExtension.ccpMult(new CCPoint(400, 450), 1 / CCDirector.sharedDirector().ContentScaleFactor)); CCFiniteTimeAction back = move.reverse(); CCFiniteTimeAction seq = CCSequence.actions(move, back); m_tamara.runAction(CCRepeatForever.actionWithAction((CCActionInterval)seq)); schedule(repositionSprite); }
public TMXOrthoTest4() { CCTMXTiledMap map = new CCTMXTiledMap("TileMaps/orthogonal-test4"); AddChild(map, 0, kTagTileMap); map.AnchorPoint = CCPoint.AnchorLowerLeft; CCTMXLayer layer = map.LayerNamed("Layer 0"); CCSize s = layer.LayerSize; CCSprite sprite; sprite = layer.TileAt(0, 0); sprite.Scale = 2; sprite = layer.TileAt(s.Width - 1, 0); sprite.Scale = 2; sprite = layer.TileAt(0, s.Height - 1); sprite.Scale = 2; sprite = layer.TileAt(s.Width - 1, s.Height - 1); sprite.Scale = 2; Schedule(removeSprite, 2); }