protected internal override void StartWithTarget(CCNode target) { m_uTotal = 0; m_fNextDt = m_pInnerAction.Duration / m_fDuration; base.StartWithTarget(target); m_pInnerAction.StartWithTarget(target); }
public override void StartWithTarget(CCNode target) { base.StartWithTarget(target); m_pAction.StartWithTarget(m_pForcedTarget); }
protected internal override void StartWithTarget(CCNode target) { base.StartWithTarget(target); m_pAction.StartWithTarget(m_pForcedTarget); }