override public void update()
    {
        base.update();

        mButtonPlay.update();

        exitButton.update();
        logo.update();

        if (mButtonPlay.isMouseOver())

        {
        }



        if (mButtonPlay.clicked())
        {
            CGame.inst().setState(new CPlatformGameState());


            return;
        }

        if (exitButton.clicked())
        {
            Application.Quit();
        }
    }
    override public void update()
    {
        base.update();

        mButtonPlay.update();

        if (mButtonPlay.clicked())
        {
            CGame.inst().setState(new CLevelState());
            return;
        }
    }