private IEnumerable AssetBundlesPreprocess() { // Set DoNotReleaseBundle Info /* * var bundleNames = new [] * { * "animations", "commonatlas", "cganimator", "cg", * "outward", "monsters", "characters", * "interfaces_kr", "interfaces_tw", "interfaces", * "sfx", "others", * }; * */ // AssetBundlesPreprocess: AnimationClip & Icon // 采用的是同步加载实现,需要预先加载 foreach (var v in GameCustomConfigParams.PreloadBundles) { CAssetBundleManager.SyncLoadAssetBundle(v); yield return(null); } }