示例#1
0
    void UpdateItemInfo()
    {
        CActionItem_Item item = SuperTooltips.Instance.GetActionItem() as CActionItem_Item;

        if (item != null)
        {
            itemAction.SetTexture(IconManager.Instance.GetIcon(item.GetIconName()));
            itemName.Text     = item.GetName();
            itemReqLevel.Text = item.GetItemLevel().ToString();
            itemDesc.Text     = UIString.Instance.ParserString_Runtime(item.GetDesc());

            itemGo.SetActiveRecursively(true);
        }
    }
示例#2
0
    void UpdateEquipInfo()
    {
        CActionItem_Item equip = SuperTooltips.Instance.GetActionItem() as CActionItem_Item;

        if (equip != null)
        {
            equipAction.SetTexture(IconManager.Instance.GetIcon(equip.GetIconName()));

            equipName.Text     = equip.GetName();
            equipStrongLv.Text = "强化等级:" + equip.GetStrengthLevel();
            equipReqLv.Text    = equip.GetItemLevel().ToString();
            if (equip.GetNeedJob() >= 0 && equip.GetNeedJob() <= 3)
            {
                equipReqJob.Text = jobNames[equip.GetNeedJob()];
            }
            else
            {
                equipReqJob.Text = "无限制";
            }
            equipType.Text    = equip.GetEquipType();
            equipAttInfo.Text = UIString.Instance.ParserString_Runtime(equip.GetAttributeValue(ITEMATTRIBUTE.ITEMATTRIBUTE_WHITE_ATT));

            // 获得宝石属性 [3/29/2012 Ivan]
            CObject_Item_Equip itemEquip = equip.GetImpl() as CObject_Item_Equip;
            if (itemEquip != null)
            {
                int i = 0;
                for (; i < itemEquip.GetGemCount(); i++)
                {
                    string info = "";
                    itemEquip.GetGemExtAttr(i, ref info);
                    if (string.IsNullOrEmpty(info))
                    {
                        equipGemInfos[i].Text = "RGBA(0.56, 0.56, 0.56, 1.000)未镶嵌";
                    }
                    else
                    {
                        equipGemInfos[i].Text = "RGBA(0.48, 0.917, 0.34, 1.000)" + UIString.Instance.ParserString_Runtime(info);
                    }
                }
            }

            equipSelPrice.Text = equip.GetAttributeValue(ITEMATTRIBUTE.ITEMATTRIBUTE_PRICE);

            equipGo.SetActiveRecursively(true);
        }
    }
示例#3
0
    void ShowShengDangInfo(int index)
    {
        ShengDangItem = sItem[index];
        ShengDangImageButton[0].UpdateItem(ShengDangItem.GetID());

        int j = ShengDangPage[nTheIndex] * 10;

        for (int i = 0; i < 10; i++)
        {
            if (i + j >= sItem.Count)
            {
                ShengDangNames[i].Text  = "";
                ShengDangLevels[i].Text = "";
                ShengDangRadios[i].Hide(true);
            }
            else
            {
                ShengDangNames[i].Text  = sItem[i + j].GetName();
                ShengDangLevels[i].Text = "档次:" + sItem[i + j].GetCurrentDangCi();
                ShengDangRadios[i].Hide(false);
            }
        }

        int selectIndex = (int)ShengDangSelect[nTheIndex];

        if (ShengDangPage[nTheIndex] == ShengDangPageRadio[nTheIndex])
        {
            ShengDangRadios[selectIndex].Value = true;
        }

        else
        {
            ShengDangRadios[selectIndex].Value = false;
        }

        ShengDangPageNum.Text = (ShengDangPage[nTheIndex] + 1) + "/" + GetPageNum();

        ShengDangPreEnchanceLevel.Text = "强化等级:" + CDataPool.Instance.GetStrengthLevelDesc(ShengDangItem.GetStrengthLevel());
        if (ShengDangItem.GetCurrentDangCi() == -1)
        {
            ShengDangCurrentDangCi.Text = "";
            ShengDangNextDangCi.Text    = "档次1";
        }
        else
        {
            ShengDangCurrentDangCi.Text = "档次:" + ShengDangItem.GetCurrentDangCi();
            ShengDangNextDangCi.Text    = "档次:" + (ShengDangItem.GetCurrentDangCi() + 1);
        }

        Lua_Item_LevelUp item      = LifeAbility.Instance.Get_Equip_LevelUpMaterial(ShengDangItem.GetCurrentDangCi());
        CObject_Item     pItemObj1 = ObjectSystem.Instance.NewItem((uint)item.needItemID);
        CObject_Item     pItemObj2 = ObjectSystem.Instance.NewItem((uint)item.needItemID2);

        CActionItem_Item actionItem1 = CActionSystem.Instance.GetAction_ItemID(pItemObj1.GetID());
        CActionItem_Item actionItem2 = CActionSystem.Instance.GetAction_ItemID(pItemObj2.GetID());

        MaterialName[0].Text = actionItem1.GetName();
        MaterialName[1].Text = actionItem2.GetName();
        MaterialButton[0].SetActionItemByActionId(actionItem1.GetID());
        MaterialButton[1].SetActionItemByActionId(actionItem2.GetID());

        int count1 = CDataPool.Instance.UserBag_CountItemByIDTable(item.needItemID);
        int count2 = CDataPool.Instance.UserBag_CountItemByIDTable(item.needItemID2);

        if (count1 >= item.needItemNum)
        {
            count1 = item.needItemNum;
        }
        else if (count1 == -1)
        {
            count1 = 0;
        }

        if (count2 >= item.needItem2Num)
        {
            count2 = item.needItem2Num;
        }
        else if (count2 == -1)
        {
            count2 = 0;
        }

        MaterialNum[0].Text = count1 + "/" + item.needItemNum;
        MaterialNum[1].Text = count2 + "/" + item.needItem2Num;
        ShengDangMoney.Text = item.money.ToString();
    }