//Static methods

    ///////////////////////// Implementation //////////////////////////////////////

    public static double Calculate(double JD)
    {
        double rho        = (JD - 2451545) / 365250;
        double rhosquared = rho * rho;
        double rhocubed   = rhosquared * rho;
        double rho4       = rhocubed * rho;
        double rho5       = rho4 * rho;

        //Calculate the Suns mean longitude
        double L0 = CAACoordinateTransformation.MapTo0To360Range(280.4664567 + 360007.6982779 * rho + 0.03032028 * rhosquared + rhocubed / 49931 - rho4 / 15300 - rho5 / 2000000);

        //Calculate the Suns apparent right ascension
        double          SunLong    = CAASun.ApparentEclipticLongitude(JD);
        double          SunLat     = CAASun.ApparentEclipticLatitude(JD);
        double          epsilon    = CAANutation.TrueObliquityOfEcliptic(JD);
        CAA2DCoordinate Equatorial = CAACoordinateTransformation.Ecliptic2Equatorial(SunLong, SunLat, epsilon);

        epsilon = CAACoordinateTransformation.DegreesToRadians(epsilon);
        double E = L0 - 0.0057183 - Equatorial.X * 15 + CAACoordinateTransformation.DMSToDegrees(0, 0, CAANutation.NutationInLongitude(JD)) * Math.Cos(epsilon);

        if (E > 180)
        {
            E = -(360 - E);
        }
        E *= 4; //Convert to minutes of time

        return(E);
    }
示例#2
0
    protected static CAAPhysicalMoonDetails CalculateHelper(double JD, ref double Lambda, ref double Beta, ref double epsilon, ref CAA2DCoordinate Equatorial)
    {
        //What will be the return value
        CAAPhysicalMoonDetails details = new CAAPhysicalMoonDetails();

        //Calculate the initial quantities
        Lambda = CAAMoon.EclipticLongitude(JD);
        Beta   = CAAMoon.EclipticLatitude(JD);

        //Calculate the optical libration
        double omega  = 0;
        double DeltaU = 0;
        double sigma  = 0;
        double I      = 0;
        double rho    = 0;

        CalculateOpticalLibration(JD, Lambda, Beta, ref details.ldash, ref details.bdash, ref details.ldash2, ref details.bdash2, ref epsilon, ref omega, ref DeltaU, ref sigma, ref I, ref rho);
        double epsilonrad = CAACoordinateTransformation.DegreesToRadians(epsilon);

        //Calculate the total libration
        details.l = details.ldash + details.ldash2;
        details.b = details.bdash + details.bdash2;
        double b = CAACoordinateTransformation.DegreesToRadians(details.b);

        //Calculate the position angle
        double V     = omega + DeltaU + CAACoordinateTransformation.DegreesToRadians(sigma) / Math.Sin(I);
        double I_rho = I + CAACoordinateTransformation.DegreesToRadians(rho);
        double X     = Math.Sin(I_rho) * Math.Sin(V);
        double Y     = Math.Sin(I_rho) * Math.Cos(V) * Math.Cos(epsilonrad) - Math.Cos(I_rho) * Math.Sin(epsilonrad);
        double w     = Math.Atan2(X, Y);

        Equatorial = CAACoordinateTransformation.Ecliptic2Equatorial(Lambda, Beta, epsilon);
        double Alpha = CAACoordinateTransformation.HoursToRadians(Equatorial.X);

        details.P = CAACoordinateTransformation.RadiansToDegrees(Math.Asin(Math.Sqrt(X * X + Y * Y) * Math.Cos(Alpha - w) / (Math.Cos(b))));

        return(details);
    }
//Static methods

    //////////////////////////////// Implementation ///////////////////////////////

    public static CAASaturnRingDetails Calculate(double JD)
    {
        //What will be the return value
        CAASaturnRingDetails details = new CAASaturnRingDetails();

        double T  = (JD - 2451545) / 36525;
        double T2 = T * T;

        //Step 1. Calculate the inclination of the plane of the ring and the longitude of the ascending node referred to the ecliptic and mean equinox of the date
        double i        = 28.075216 - 0.012998 * T + 0.000004 * T2;
        double irad     = CAACoordinateTransformation.DegreesToRadians(i);
        double omega    = 169.508470 + 1.394681 * T + 0.000412 * T2;
        double omegarad = CAACoordinateTransformation.DegreesToRadians(omega);

        //Step 2. Calculate the heliocentric longitude, latitude and radius vector of the Earth in the FK5 system
        double l0 = CAAEarth.EclipticLongitude(JD);
        double b0 = CAAEarth.EclipticLatitude(JD);

        l0 += CAAFK5.CorrectionInLongitude(l0, b0, JD);
        double l0rad = CAACoordinateTransformation.DegreesToRadians(l0);

        b0 += CAAFK5.CorrectionInLatitude(l0, JD);
        double b0rad = CAACoordinateTransformation.DegreesToRadians(b0);
        double R     = CAAEarth.RadiusVector(JD);

        //Step 3. Calculate the corresponding coordinates l,b,r for Saturn but for the instance t-lightraveltime
        double DELTA = 9;
        double PreviousEarthLightTravelTime = 0;
        double EarthLightTravelTime         = CAAElliptical.DistanceToLightTime(DELTA);
        double JD1      = JD - EarthLightTravelTime;
        bool   bIterate = true;
        double x        = 0;
        double y        = 0;
        double z        = 0;
        double l        = 0;
        double b        = 0;
        double r        = 0;

        while (bIterate)
        {
            //Calculate the position of Saturn
            l  = CAASaturn.EclipticLongitude(JD1);
            b  = CAASaturn.EclipticLatitude(JD1);
            l += CAAFK5.CorrectionInLongitude(l, b, JD1);
            b += CAAFK5.CorrectionInLatitude(l, JD1);

            double lrad = CAACoordinateTransformation.DegreesToRadians(l);
            double brad = CAACoordinateTransformation.DegreesToRadians(b);
            r = CAASaturn.RadiusVector(JD1);

            //Step 4
            x     = r * Math.Cos(brad) * Math.Cos(lrad) - R * Math.Cos(l0rad);
            y     = r * Math.Cos(brad) * Math.Sin(lrad) - R * Math.Sin(l0rad);
            z     = r * Math.Sin(brad) - R * Math.Sin(b0rad);
            DELTA = Math.Sqrt(x * x + y * y + z * z);
            EarthLightTravelTime = CAAElliptical.DistanceToLightTime(DELTA);

            //Prepare for the next loop around
            bIterate = (Math.Abs(EarthLightTravelTime - PreviousEarthLightTravelTime) > 2E-6); //2E-6 corresponds to 0.17 of a second
            if (bIterate)
            {
                JD1 = JD - EarthLightTravelTime;
                PreviousEarthLightTravelTime = EarthLightTravelTime;
            }
        }

        //Step 5. Calculate Saturn's geocentric Longitude and Latitude
        double lambda = Math.Atan2(y, x);
        double beta   = Math.Atan2(z, Math.Sqrt(x * x + y * y));

        //Step 6. Calculate B, a and b
        details.B = Math.Asin(Math.Sin(irad) * Math.Cos(beta) * Math.Sin(lambda - omegarad) - Math.Cos(irad) * Math.Sin(beta));
        details.a = 375.35 / DELTA;
        details.b = details.a * Math.Sin(Math.Abs(details.B));
        details.B = CAACoordinateTransformation.RadiansToDegrees(details.B);

        //Step 7. Calculate the longitude of the ascending node of Saturn's orbit
        double N        = 113.6655 + 0.8771 * T;
        double Nrad     = CAACoordinateTransformation.DegreesToRadians(N);
        double ldash    = l - 0.01759 / r;
        double ldashrad = CAACoordinateTransformation.DegreesToRadians(ldash);
        double bdash    = b - 0.000764 * Math.Cos(ldashrad - Nrad) / r;
        double bdashrad = CAACoordinateTransformation.DegreesToRadians(bdash);

        //Step 8. Calculate Bdash
        details.Bdash = CAACoordinateTransformation.RadiansToDegrees(Math.Asin(Math.Sin(irad) * Math.Cos(bdashrad) * Math.Sin(ldashrad - omegarad) - Math.Cos(irad) * Math.Sin(bdashrad)));

        //Step 9. Calculate DeltaU
        double U1 = Math.Atan2(Math.Sin(irad) * Math.Sin(bdashrad) + Math.Cos(irad) * Math.Cos(bdashrad) * Math.Sin(ldashrad - omegarad), Math.Cos(bdashrad) * Math.Cos(ldashrad - omegarad));
        double U2 = Math.Atan2(Math.Sin(irad) * Math.Sin(beta) + Math.Cos(irad) * Math.Cos(beta) * Math.Sin(lambda - omegarad), Math.Cos(beta) * Math.Cos(lambda - omegarad));

        details.DeltaU = CAACoordinateTransformation.RadiansToDegrees(Math.Abs(U1 - U2));

        //Step 10. Calculate the Nutations
        double Obliquity           = CAANutation.TrueObliquityOfEcliptic(JD);
        double NutationInLongitude = CAANutation.NutationInLongitude(JD);

        //Step 11. Calculate the Ecliptical longitude and latitude of the northern pole of the ring plane
        double lambda0 = omega - 90;
        double beta0   = 90 - i;

        //Step 12. Correct lambda and beta for the aberration of Saturn
        lambda += CAACoordinateTransformation.DegreesToRadians(0.005693 * Math.Cos(l0rad - lambda) / Math.Cos(beta));
        beta   += CAACoordinateTransformation.DegreesToRadians(0.005693 * Math.Sin(l0rad - lambda) * Math.Sin(beta));

        //Step 13. Add nutation in longitude to lambda0 and lambda
        //double NLrad = CAACoordinateTransformation::DegreesToRadians(NutationInLongitude/3600);
        lambda   = CAACoordinateTransformation.RadiansToDegrees(lambda);
        lambda  += NutationInLongitude / 3600;
        lambda   = CAACoordinateTransformation.MapTo0To360Range(lambda);
        lambda0 += NutationInLongitude / 3600;
        lambda0  = CAACoordinateTransformation.MapTo0To360Range(lambda0);

        //Step 14. Convert to equatorial coordinates
        beta = CAACoordinateTransformation.RadiansToDegrees(beta);
        CAA2DCoordinate GeocentricEclipticSaturn = CAACoordinateTransformation.Ecliptic2Equatorial(lambda, beta, Obliquity);
        double          alpha = CAACoordinateTransformation.HoursToRadians(GeocentricEclipticSaturn.X);
        double          delta = CAACoordinateTransformation.DegreesToRadians(GeocentricEclipticSaturn.Y);
        CAA2DCoordinate GeocentricEclipticNorthPole = CAACoordinateTransformation.Ecliptic2Equatorial(lambda0, beta0, Obliquity);
        double          alpha0 = CAACoordinateTransformation.HoursToRadians(GeocentricEclipticNorthPole.X);
        double          delta0 = CAACoordinateTransformation.DegreesToRadians(GeocentricEclipticNorthPole.Y);

        //Step 15. Calculate the Position angle
        details.P = CAACoordinateTransformation.RadiansToDegrees(Math.Atan2(Math.Cos(delta0) * Math.Sin(alpha0 - alpha), Math.Sin(delta0) * Math.Cos(delta) - Math.Cos(delta0) * Math.Sin(delta) * Math.Cos(alpha0 - alpha)));

        return(details);
    }
    public static CAAEllipticalPlanetaryDetails Calculate(double JD, EllipticalObject @object)
    {
        //What will the the return value
        CAAEllipticalPlanetaryDetails details = new CAAEllipticalPlanetaryDetails();

        double JD0   = JD;
        double L0    = 0;
        double B0    = 0;
        double R0    = 0;
        double cosB0 = 0;

        if (@object != EllipticalObject.SUN)
        {
            L0    = CAAEarth.EclipticLongitude(JD0);
            B0    = CAAEarth.EclipticLatitude(JD0);
            R0    = CAAEarth.RadiusVector(JD0);
            L0    = CAACoordinateTransformation.DegreesToRadians(L0);
            B0    = CAACoordinateTransformation.DegreesToRadians(B0);
            cosB0 = Math.Cos(B0);
        }


        //Calculate the initial values
        double L = 0;
        double B = 0;
        double R = 0;

        double Lrad;
        double Brad;
        double cosB;
        double cosL;
        double x;
        double y;
        double z;
        bool   bRecalc      = true;
        bool   bFirstRecalc = true;
        double LPrevious    = 0;
        double BPrevious    = 0;
        double RPrevious    = 0;

        while (bRecalc)
        {
            switch (@object)
            {
            case EllipticalObject.SUN:
            {
                L = CAASun.GeometricEclipticLongitude(JD0);
                B = CAASun.GeometricEclipticLatitude(JD0);
                R = CAAEarth.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.MERCURY:
            {
                L = CAAMercury.EclipticLongitude(JD0);
                B = CAAMercury.EclipticLatitude(JD0);
                R = CAAMercury.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.VENUS:
            {
                L = CAAVenus.EclipticLongitude(JD0);
                B = CAAVenus.EclipticLatitude(JD0);
                R = CAAVenus.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.MARS:
            {
                L = CAAMars.EclipticLongitude(JD0);
                B = CAAMars.EclipticLatitude(JD0);
                R = CAAMars.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.JUPITER:
            {
                L = CAAJupiter.EclipticLongitude(JD0);
                B = CAAJupiter.EclipticLatitude(JD0);
                R = CAAJupiter.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.SATURN:
            {
                L = CAASaturn.EclipticLongitude(JD0);
                B = CAASaturn.EclipticLatitude(JD0);
                R = CAASaturn.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.URANUS:
            {
                L = CAAUranus.EclipticLongitude(JD0);
                B = CAAUranus.EclipticLatitude(JD0);
                R = CAAUranus.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.NEPTUNE:
            {
                L = CAANeptune.EclipticLongitude(JD0);
                B = CAANeptune.EclipticLatitude(JD0);
                R = CAANeptune.RadiusVector(JD0);
                break;
            }

            case EllipticalObject.PLUTO:
            {
                L = CAAPluto.EclipticLongitude(JD0);
                B = CAAPluto.EclipticLatitude(JD0);
                R = CAAPluto.RadiusVector(JD0);
                break;
            }

            default:
            {
                Debug.Assert(false);
                break;
            }
            }

            if (!bFirstRecalc)
            {
                bRecalc   = ((Math.Abs(L - LPrevious) > 0.00001) || (Math.Abs(B - BPrevious) > 0.00001) || (Math.Abs(R - RPrevious) > 0.000001));
                LPrevious = L;
                BPrevious = B;
                RPrevious = R;
            }
            else
            {
                bFirstRecalc = false;
            }



            //Calculate the new value
            if (bRecalc)
            {
                double distance = 0;
                if (@object != EllipticalObject.SUN)
                {
                    Lrad     = CAACoordinateTransformation.DegreesToRadians(L);
                    Brad     = CAACoordinateTransformation.DegreesToRadians(B);
                    cosB     = Math.Cos(Brad);
                    cosL     = Math.Cos(Lrad);
                    x        = R * cosB * cosL - R0 * cosB0 * Math.Cos(L0);
                    y        = R * cosB * Math.Sin(Lrad) - R0 * cosB0 * Math.Sin(L0);
                    z        = R * Math.Sin(Brad) - R0 * Math.Sin(B0);
                    distance = Math.Sqrt(x * x + y * y + z * z);
                }
                else
                {
                    distance = R; //Distance to the sun from the earth is in fact the radius vector
                }
                //Prepare for the next loop around
                JD0 = JD - CAAElliptical.DistanceToLightTime(distance);
            }
        }

        Lrad = CAACoordinateTransformation.DegreesToRadians(L);
        Brad = CAACoordinateTransformation.DegreesToRadians(B);
        cosB = Math.Cos(Brad);
        cosL = Math.Cos(Lrad);
        x    = R * cosB * cosL - R0 * cosB0 * Math.Cos(L0);
        y    = R * cosB * Math.Sin(Lrad) - R0 * cosB0 * Math.Sin(L0);
        z    = R * Math.Sin(Brad) - R0 * Math.Sin(B0);
        double x2 = x * x;
        double y2 = y * y;

        details.ApparentGeocentricLatitude  = CAACoordinateTransformation.RadiansToDegrees(Math.Atan2(z, Math.Sqrt(x2 + y2)));
        details.ApparentGeocentricDistance  = Math.Sqrt(x2 + y2 + z * z);
        details.ApparentGeocentricLongitude = CAACoordinateTransformation.MapTo0To360Range(CAACoordinateTransformation.RadiansToDegrees(Math.Atan2(y, x)));
        details.ApparentLightTime           = CAAElliptical.DistanceToLightTime(details.ApparentGeocentricDistance);

        //Adjust for Aberration
        CAA2DCoordinate Aberration = CAAAberration.EclipticAberration(details.ApparentGeocentricLongitude, details.ApparentGeocentricLatitude, JD);

        details.ApparentGeocentricLongitude += Aberration.X;
        details.ApparentGeocentricLatitude  += Aberration.Y;

        //convert to the FK5 system
        double DeltaLong = CAAFK5.CorrectionInLongitude(details.ApparentGeocentricLongitude, details.ApparentGeocentricLatitude, JD);

        details.ApparentGeocentricLatitude  += CAAFK5.CorrectionInLatitude(details.ApparentGeocentricLongitude, JD);
        details.ApparentGeocentricLongitude += DeltaLong;

        //Correct for nutation
        double NutationInLongitude = CAANutation.NutationInLongitude(JD);
        double Epsilon             = CAANutation.TrueObliquityOfEcliptic(JD);

        details.ApparentGeocentricLongitude += CAACoordinateTransformation.DMSToDegrees(0, 0, NutationInLongitude);

        //Convert to RA and Dec
        CAA2DCoordinate ApparentEqu = CAACoordinateTransformation.Ecliptic2Equatorial(details.ApparentGeocentricLongitude, details.ApparentGeocentricLatitude, Epsilon);

        details.ApparentGeocentricRA          = ApparentEqu.X;
        details.ApparentGeocentricDeclination = ApparentEqu.Y;

        return(details);
    }
示例#5
0
        public static AstroRaDec GetPlanet(double jDate, int planet, double locLat, double locLong, double locHeight)
        {
            locLong = -locLong;
            if (planet < 9)
            {
                CAAEllipticalPlanetaryDetails Details = CAAElliptical.Calculate(jDate, (EllipticalObject)planet);
                CAA2DCoordinate corrected             = CAAParallax.Equatorial2Topocentric(Details.ApparentGeocentricRA, Details.ApparentGeocentricDeclination, Details.ApparentGeocentricDistance, locLong, locLat, locHeight, jDate);
                return(new AstroRaDec(corrected.X, corrected.Y, Details.ApparentGeocentricDistance, false, false));
            }
            else if (planet == 9)
            {
                double          lat       = CAAMoon.EclipticLatitude(jDate);
                double          lng       = CAAMoon.EclipticLongitude(jDate);
                double          dis       = CAAMoon.RadiusVector(jDate) / 149598000;
                double          epsilon   = CAANutation.TrueObliquityOfEcliptic(jDate);
                CAA2DCoordinate d         = CAACoordinateTransformation.Ecliptic2Equatorial(lng, lat, epsilon);
                CAA2DCoordinate corrected = CAAParallax.Equatorial2Topocentric(d.X, d.Y, dis, locLong, locLat, locHeight, jDate);

                return(new AstroRaDec(corrected.X, corrected.Y, dis, false, false));
            }
            else
            {
                if (jDate != jDateLast)
                {
                    jupDetails  = CAAElliptical.Calculate(jDate, (EllipticalObject)4);
                    jupPhisical = CAAPhysicalJupiter.Calculate(jDate);
                    CAA2DCoordinate corrected = CAAParallax.Equatorial2Topocentric(jupDetails.ApparentGeocentricRA, jupDetails.ApparentGeocentricDeclination, jupDetails.ApparentGeocentricDistance, locLong, locLat, locHeight, jDate);
                    jupDetails.ApparentGeocentricRA          = corrected.X;
                    jupDetails.ApparentGeocentricDeclination = corrected.Y;
                    galDetails = CAAGalileanMoons.Calculate(jDate);
                    jDateLast  = jDate;
                }


                double jupiterDiameter = 0.000954501;
                double scale           = (Math.Atan(.5 * (jupiterDiameter / jupDetails.ApparentGeocentricDistance))) / 3.1415927 * 180;

                double raScale = (scale / Math.Cos(jupDetails.ApparentGeocentricDeclination / 180.0 * 3.1415927)) / 15;

                double xMoon    = 0;
                double yMoon    = 0;
                double zMoon    = 0;
                bool   shadow   = false;
                bool   eclipsed = false;

                switch (planet)
                {
                case 10:                         // IO
                    xMoon    = galDetails.Satellite1.ApparentRectangularCoordinates.X;
                    yMoon    = galDetails.Satellite1.ApparentRectangularCoordinates.Y;
                    zMoon    = galDetails.Satellite1.ApparentRectangularCoordinates.Z;
                    eclipsed = galDetails.Satellite1.bInEclipse;
                    shadow   = galDetails.Satellite1.bInShadowTransit;
                    break;

                case 11:                         //Europa
                    xMoon    = galDetails.Satellite2.ApparentRectangularCoordinates.X;
                    yMoon    = galDetails.Satellite2.ApparentRectangularCoordinates.Y;
                    zMoon    = galDetails.Satellite2.ApparentRectangularCoordinates.Z;
                    eclipsed = galDetails.Satellite2.bInEclipse;
                    shadow   = galDetails.Satellite2.bInShadowTransit;
                    break;

                case 12:                         //Ganymede
                    xMoon    = galDetails.Satellite3.ApparentRectangularCoordinates.X;
                    yMoon    = galDetails.Satellite3.ApparentRectangularCoordinates.Y;
                    zMoon    = galDetails.Satellite3.ApparentRectangularCoordinates.Z;
                    eclipsed = galDetails.Satellite3.bInEclipse;
                    shadow   = galDetails.Satellite3.bInShadowTransit;
                    break;

                case 13:                         //Callisto
                    xMoon    = galDetails.Satellite4.ApparentRectangularCoordinates.X;
                    yMoon    = galDetails.Satellite4.ApparentRectangularCoordinates.Y;
                    zMoon    = galDetails.Satellite4.ApparentRectangularCoordinates.Z;
                    eclipsed = galDetails.Satellite4.bInEclipse;
                    shadow   = galDetails.Satellite4.bInShadowTransit;
                    break;

                case 14:                         // IO Shadow
                    xMoon  = galDetails.Satellite1.ApparentShadowRectangularCoordinates.X;
                    yMoon  = galDetails.Satellite1.ApparentShadowRectangularCoordinates.Y;
                    zMoon  = galDetails.Satellite1.ApparentShadowRectangularCoordinates.Z * .9;
                    shadow = galDetails.Satellite1.bInShadowTransit;
                    break;

                case 15:                         //Europa Shadow
                    xMoon  = galDetails.Satellite2.ApparentShadowRectangularCoordinates.X;
                    yMoon  = galDetails.Satellite2.ApparentShadowRectangularCoordinates.Y;
                    zMoon  = galDetails.Satellite2.ApparentShadowRectangularCoordinates.Z * .9;
                    shadow = galDetails.Satellite2.bInShadowTransit;
                    break;

                case 16:                         //Ganymede Shadow
                    xMoon  = galDetails.Satellite3.ApparentShadowRectangularCoordinates.X;
                    yMoon  = galDetails.Satellite3.ApparentShadowRectangularCoordinates.Y;
                    zMoon  = galDetails.Satellite3.ApparentShadowRectangularCoordinates.Z * .9;
                    shadow = galDetails.Satellite3.bInShadowTransit;
                    break;

                case 17:                         //Callisto Shadow
                    xMoon  = galDetails.Satellite4.ApparentShadowRectangularCoordinates.X;
                    yMoon  = galDetails.Satellite4.ApparentShadowRectangularCoordinates.Y;
                    zMoon  = galDetails.Satellite4.ApparentShadowRectangularCoordinates.Z * .9;
                    shadow = galDetails.Satellite4.bInShadowTransit;
                    break;
                }

                double xTemp;
                double yTemp;
                double radians = jupPhisical.P / 180.0 * 3.1415927;
                xTemp = xMoon * Math.Cos(radians) - yMoon * Math.Sin(radians);
                yTemp = xMoon * Math.Sin(radians) + yMoon * Math.Cos(radians);
                xMoon = xTemp;
                yMoon = yTemp;

                return(new AstroRaDec(jupDetails.ApparentGeocentricRA - (xMoon * raScale), jupDetails.ApparentGeocentricDeclination + yMoon * scale, jupDetails.ApparentGeocentricDistance + (zMoon * jupiterDiameter / 2), shadow, eclipsed));
            }
        }
示例#6
0
        public static AstroRaDec EclipticToJ2000(double l, double b, double jNow)
        {
            CAA2DCoordinate radec = CAACoordinateTransformation.Ecliptic2Equatorial(l, b, CAANutation.TrueObliquityOfEcliptic(jNow));

            return(new AstroRaDec(radec.X, radec.Y, 0, false, false));
        }
示例#7
0
//Static methods

    //////////////////////////////// Implementation ///////////////////////////////

    public static CAAPhysicalMarsDetails Calculate(double JD)
    {
        //What will be the return value
        CAAPhysicalMarsDetails details = new CAAPhysicalMarsDetails();

        //Step 1
        double T          = (JD - 2451545) / 36525;
        double Lambda0    = 352.9065 + 1.17330 * T;
        double Lambda0rad = CAACoordinateTransformation.DegreesToRadians(Lambda0);
        double Beta0      = 63.2818 - 0.00394 * T;
        double Beta0rad   = CAACoordinateTransformation.DegreesToRadians(Beta0);

        //Step 2
        double l0    = CAAEarth.EclipticLongitude(JD);
        double l0rad = CAACoordinateTransformation.DegreesToRadians(l0);
        double b0    = CAAEarth.EclipticLatitude(JD);
        double b0rad = CAACoordinateTransformation.DegreesToRadians(b0);
        double R     = CAAEarth.RadiusVector(JD);

        double PreviousLightTravelTime = 0;
        double LightTravelTime         = 0;
        double x        = 0;
        double y        = 0;
        double z        = 0;
        bool   bIterate = true;
        double DELTA    = 0;
        double l        = 0;
        double lrad     = 0;
        double b        = 0;
        double brad     = 0;
        double r        = 0;

        while (bIterate)
        {
            double JD2 = JD - LightTravelTime;

            //Step 3
            l    = CAAMars.EclipticLongitude(JD2);
            lrad = CAACoordinateTransformation.DegreesToRadians(l);
            b    = CAAMars.EclipticLatitude(JD2);
            brad = CAACoordinateTransformation.DegreesToRadians(b);
            r    = CAAMars.RadiusVector(JD2);

            //Step 4
            x               = r * Math.Cos(brad) * Math.Cos(lrad) - R * Math.Cos(l0rad);
            y               = r * Math.Cos(brad) * Math.Sin(lrad) - R * Math.Sin(l0rad);
            z               = r * Math.Sin(brad) - R * Math.Sin(b0rad);
            DELTA           = Math.Sqrt(x * x + y * y + z * z);
            LightTravelTime = CAAElliptical.DistanceToLightTime(DELTA);

            //Prepare for the next loop around
            bIterate = (Math.Abs(LightTravelTime - PreviousLightTravelTime) > 2E-6); //2E-6 correponds to 0.17 of a second
            if (bIterate)
            {
                PreviousLightTravelTime = LightTravelTime;
            }
        }

        //Step 5
        double lambdarad = Math.Atan2(y, x);
        double lambda    = CAACoordinateTransformation.RadiansToDegrees(lambdarad);
        double betarad   = Math.Atan2(z, Math.Sqrt(x * x + y * y));
        double beta      = CAACoordinateTransformation.RadiansToDegrees(betarad);

        //Step 6
        details.DE = CAACoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(Beta0rad) * Math.Sin(betarad) - Math.Cos(Beta0rad) * Math.Cos(betarad) * Math.Cos(Lambda0rad - lambdarad)));

        //Step 7
        double N    = 49.5581 + 0.7721 * T;
        double Nrad = CAACoordinateTransformation.DegreesToRadians(N);

        double ldash    = l - 0.00697 / r;
        double ldashrad = CAACoordinateTransformation.DegreesToRadians(ldash);
        double bdash    = b - 0.000225 * (Math.Cos(lrad - Nrad) / r);
        double bdashrad = CAACoordinateTransformation.DegreesToRadians(bdash);

        //Step 8
        details.DS = CAACoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(Beta0rad) * Math.Sin(bdashrad) - Math.Cos(Beta0rad) * Math.Cos(bdashrad) * Math.Cos(Lambda0rad - ldashrad)));

        //Step 9
        double W = CAACoordinateTransformation.MapTo0To360Range(11.504 + 350.89200025 * (JD - LightTravelTime - 2433282.5));

        //Step 10
        double          e0             = CAANutation.MeanObliquityOfEcliptic(JD);
        double          e0rad          = CAACoordinateTransformation.DegreesToRadians(e0);
        CAA2DCoordinate PoleEquatorial = CAACoordinateTransformation.Ecliptic2Equatorial(Lambda0, Beta0, e0);
        double          alpha0rad      = CAACoordinateTransformation.HoursToRadians(PoleEquatorial.X);
        double          delta0rad      = CAACoordinateTransformation.DegreesToRadians(PoleEquatorial.Y);

        //Step 11
        double u        = y * Math.Cos(e0rad) - z * Math.Sin(e0rad);
        double v        = y * Math.Sin(e0rad) + z * Math.Cos(e0rad);
        double alpharad = Math.Atan2(u, x);
        double alpha    = CAACoordinateTransformation.RadiansToHours(alpharad);
        double deltarad = Math.Atan2(v, Math.Sqrt(x * x + u * u));
        double delta    = CAACoordinateTransformation.RadiansToDegrees(deltarad);
        double xi       = Math.Atan2(Math.Sin(delta0rad) * Math.Cos(deltarad) * Math.Cos(alpha0rad - alpharad) - Math.Sin(deltarad) * Math.Cos(delta0rad), Math.Cos(deltarad) * Math.Sin(alpha0rad - alpharad));

        //Step 12
        details.w = CAACoordinateTransformation.MapTo0To360Range(W - CAACoordinateTransformation.RadiansToDegrees(xi));

        //Step 13
        double NutationInLongitude = CAANutation.NutationInLongitude(JD);
        double NutationInObliquity = CAANutation.NutationInObliquity(JD);

        //Step 14
        lambda += 0.005693 * Math.Cos(l0rad - lambdarad) / Math.Cos(betarad);
        beta   += 0.005693 * Math.Sin(l0rad - lambdarad) * Math.Sin(betarad);

        //Step 15
        Lambda0   += NutationInLongitude / 3600;
        Lambda0rad = CAACoordinateTransformation.DegreesToRadians(Lambda0);
        lambda    += NutationInLongitude / 3600;
        lambdarad  = CAACoordinateTransformation.DegreesToRadians(lambda);
        e0        += NutationInObliquity / 3600;
        e0rad      = CAACoordinateTransformation.DegreesToRadians(e0rad);

        //Step 16
        CAA2DCoordinate ApparentPoleEquatorial = CAACoordinateTransformation.Ecliptic2Equatorial(Lambda0, Beta0, e0);
        double          alpha0dash             = CAACoordinateTransformation.HoursToRadians(ApparentPoleEquatorial.X);
        double          delta0dash             = CAACoordinateTransformation.DegreesToRadians(ApparentPoleEquatorial.Y);
        CAA2DCoordinate ApparentMars           = CAACoordinateTransformation.Ecliptic2Equatorial(lambda, beta, e0);
        double          alphadash = CAACoordinateTransformation.HoursToRadians(ApparentMars.X);
        double          deltadash = CAACoordinateTransformation.DegreesToRadians(ApparentMars.Y);

        //Step 17
        details.P = CAACoordinateTransformation.MapTo0To360Range(CAACoordinateTransformation.RadiansToDegrees(Math.Atan2(Math.Cos(delta0dash) * Math.Sin(alpha0dash - alphadash), Math.Sin(delta0dash) * Math.Cos(deltadash) - Math.Cos(delta0dash) * Math.Sin(deltadash) * Math.Cos(alpha0dash - alphadash))));

        //Step 18
        double          SunLambda     = CAASun.GeometricEclipticLongitude(JD);
        double          SunBeta       = CAASun.GeometricEclipticLatitude(JD);
        CAA2DCoordinate SunEquatorial = CAACoordinateTransformation.Ecliptic2Equatorial(SunLambda, SunBeta, e0);

        details.X = CAAMoonIlluminatedFraction.PositionAngle(SunEquatorial.X, SunEquatorial.Y, alpha, delta);

        //Step 19
        details.d = 9.36 / DELTA;
        details.k = CAAIlluminatedFraction.IlluminatedFraction(r, R, DELTA);
        details.q = (1 - details.k) * details.d;

        return(details);
    }