private void ApplySettings() { this.C1SiteMap1.LevelSettings.Clear(); //for level 1, the second level C1SiteMapLevelSetting settingLevel1 = new C1SiteMapLevelSetting(); settingLevel1.Level = 1; settingLevel1.Layout = (SiteMapLayoutType)Enum.Parse(typeof(SiteMapLayoutType), cbxLevel1Layout.SelectedValue, true); settingLevel1.ListLayout.RepeatColumns = (int)numberLevel1ColumnCount.Value; settingLevel1.SeparatorText = tbxLevel1SeparatorText.Text; settingLevel1.MaxNodes = (int)numberLevel1MaxNode.Value; //for level 2, the third level C1SiteMapLevelSetting settingLevel2 = new C1SiteMapLevelSetting(); settingLevel2.Level = 2; settingLevel2.Layout = (SiteMapLayoutType)Enum.Parse(typeof(SiteMapLayoutType), cbxLevel2Layout.SelectedValue, true); settingLevel2.ListLayout.RepeatColumns = (int)numberLevel2ColumnCount.Value; settingLevel2.MaxNodes = (int)numberLevel2MaxNode.Value; settingLevel2.SeparatorText = tbxLevel2SeparatorText.Text; this.C1SiteMap1.LevelSettings.Add(settingLevel1); this.C1SiteMap1.LevelSettings.Add(settingLevel2); }
private void ApplySettings() { this.C1SiteMap1.LevelSettings.Clear(); //for level 1, the second level C1SiteMapLevelSetting settingLevel1 = new C1SiteMapLevelSetting(); settingLevel1.Level = 1; settingLevel1.Layout = (SiteMapLayoutType)Enum.Parse(typeof(SiteMapLayoutType), cbxLevel1Layout.SelectedValue, true); settingLevel1.ListLayout.RepeatColumns = (int)numberLevel1ColumnCount.Value; settingLevel1.SeparatorText = tbxLevel1SeparatorText.Text; settingLevel1.MaxNodes = (int)numberLevel1MaxNode.Value; //for level 2, the third level C1SiteMapLevelSetting settingLevel2 = new C1SiteMapLevelSetting(); settingLevel2.Level = 2; settingLevel2.Layout = (SiteMapLayoutType)Enum.Parse(typeof(SiteMapLayoutType), cbxLevel2Layout.SelectedValue, true); settingLevel2.ListLayout.RepeatColumns = (int)numberLevel2ColumnCount.Value; settingLevel2.MaxNodes = (int)numberLevel2MaxNode.Value; settingLevel2.SeparatorText = tbxLevel2SeparatorText.Text; this.C1SiteMap1.LevelSettings.Add(settingLevel1); this.C1SiteMap1.LevelSettings.Add(settingLevel2); }