示例#1
0
    public override int FromPacketToAudioDataInt16(BytePacket packet, ref VoicePacketInfo info, byte[] out_audioData, int out_audioDataOffset)
    {
        int dataCount = Mathf.Min(packet.CurrentLength - packet.CurrentSeek, out_audioData.Length - out_audioDataOffset);

        packet.ReadByteData(out_audioData, out_audioDataOffset, dataCount);
        FromPacketToAudioInt16 = true;
        if (UseInfo)
        {
            info = this.Info;
        }
        return(dataCount);
    }
示例#2
0
        /// <summary>
        /// Processes a Gamepacket into audio data in format Int16
        /// </summary>
        /// <param name="packet">GamePacket to process</param>
        /// <param name="info">data info</param>
        /// <param name="out_audioData">output array on which data will be written</param>
        /// <param name="out_audioDataOffset">output array start index</param>
        /// <returns>total number of bytes written</returns>
        public override int FromPacketToAudioDataInt16(BytePacket packet, ref VoicePacketInfo info, byte[] out_audioData, int out_audioDataOffset)
        {
            int maxP      = packet.CurrentLength - packet.CurrentSeek - sizeof(int);
            int dataCount = Mathf.Min(Mathf.Min(packet.ReadInt(), out_audioData.Length - out_audioDataOffset), maxP);

            if (dataCount <= 0)
            {
                info.ValidPacketInfo = false;
                return(dataCount);
            }

            packet.ReadByteData(out_audioData, out_audioDataOffset, dataCount);

            return(dataCount);
        }