示例#1
0
        // Embed position detection patterns and surrounding vertical/horizontal separators.
        private static void EmbedPositionDetectionPatternsAndSeparators(ByteMatrix matrix)
        {
            // Embed three big squares at corners.
            int pdpWidth = POSITION_DETECTION_PATTERN[0].Length;

            // Left top corner.
            EmbedPositionDetectionPattern(0, 0, matrix);
            // Right top corner.
            EmbedPositionDetectionPattern(matrix.GetWidth() - pdpWidth, 0, matrix);
            // Left bottom corner.
            EmbedPositionDetectionPattern(0, matrix.GetWidth() - pdpWidth, matrix);
            // Embed horizontal separation patterns around the squares.
            int hspWidth = HORIZONTAL_SEPARATION_PATTERN[0].Length;

            // Left top corner.
            EmbedHorizontalSeparationPattern(0, hspWidth - 1, matrix);
            // Right top corner.
            EmbedHorizontalSeparationPattern(matrix.GetWidth() - hspWidth, hspWidth - 1, matrix);
            // Left bottom corner.
            EmbedHorizontalSeparationPattern(0, matrix.GetWidth() - hspWidth, matrix);
            // Embed vertical separation patterns around the squares.
            int vspSize = VERTICAL_SEPARATION_PATTERN.Length;

            // Left top corner.
            EmbedVerticalSeparationPattern(vspSize, 0, matrix);
            // Right top corner.
            EmbedVerticalSeparationPattern(matrix.GetHeight() - vspSize - 1, 0, matrix);
            // Left bottom corner.
            EmbedVerticalSeparationPattern(vspSize, matrix.GetHeight() - vspSize, matrix);
        }
示例#2
0
 private static void EmbedTimingPatterns(ByteMatrix matrix)
 {
     // -8 is for skipping position detection patterns (size 7), and two horizontal/vertical
     // separation patterns (size 1). Thus, 8 = 7 + 1.
     for (int i = 8; i < matrix.GetWidth() - 8; ++i)
     {
         int bit = (i + 1) % 2;
         // Horizontal line.
         if (!IsValidValue(matrix.Get(i, 6)))
         {
             throw new WriterException();
         }
         if (IsEmpty(matrix.Get(i, 6)))
         {
             matrix.Set(i, 6, bit);
         }
         // Vertical line.
         if (!IsValidValue(matrix.Get(6, i)))
         {
             throw new WriterException();
         }
         if (IsEmpty(matrix.Get(6, i)))
         {
             matrix.Set(6, i, bit);
         }
     }
 }
示例#3
0
        /// <summary>Embed type information into the matrix</summary>
        /// <param name="ecLevel">The error correction level (L,M,Q,H)</param>
        /// <param name="maskPattern">the masking pattern</param>
        /// <param name="matrix">Bytematrix in which the output will be stored</param>
        public static void EmbedTypeInfo(ErrorCorrectionLevel ecLevel, int maskPattern, ByteMatrix matrix)
        {
            BitVector typeInfoBits = new BitVector();

            MakeTypeInfoBits(ecLevel, maskPattern, typeInfoBits);
            for (int i = 0; i < typeInfoBits.Size(); ++i)
            {
                // Place bits in LSB to MSB order.  LSB (least significant bit) is the last value in
                // "typeInfoBits".
                int bit = typeInfoBits.At(typeInfoBits.Size() - 1 - i);
                // Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46).
                int x1 = TYPE_INFO_COORDINATES[i][0];
                int y1 = TYPE_INFO_COORDINATES[i][1];
                matrix.Set(x1, y1, bit);
                if (i < 8)
                {
                    // Right top corner.
                    int x2 = matrix.GetWidth() - i - 1;
                    int y2 = 8;
                    matrix.Set(x2, y2, bit);
                }
                else
                {
                    // Left bottom corner.
                    int x2 = 8;
                    int y2 = matrix.GetHeight() - 7 + (i - 8);
                    matrix.Set(x2, y2, bit);
                }
            }
        }
        // Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true.
        // For debugging purposes, it skips masking process if "getMaskPattern" is -1.
        // See 8.7 of JISX0510:2004 (p.38) for how to embed data bits.
        public static void EmbedDataBits(BitVector dataBits, int maskPattern, ByteMatrix matrix)
        {
            var bitIndex  = 0;
            var direction = -1;
            // Start from the right bottom cell.
            var x = matrix.GetWidth() - 1;
            var y = matrix.GetHeight() - 1;

            while (x > 0)
            {
                // Skip the vertical timing pattern.
                if (x == 6)
                {
                    x -= 1;
                }
                while (y >= 0 && y < matrix.GetHeight())
                {
                    for (var i = 0; i < 2; ++i)
                    {
                        var xx = x - i;
                        // Skip the cell if it's not empty.
                        if (!IsEmpty(matrix.Get(xx, y)))
                        {
                            continue;
                        }
                        int bit;
                        if (bitIndex < dataBits.Size())
                        {
                            bit = dataBits.At(bitIndex);
                            ++bitIndex;
                        }
                        else
                        {
                            // Padding bit. If there is no bit left, we'll fill the left cells with 0, as described
                            // in 8.4.9 of JISX0510:2004 (p. 24).
                            bit = 0;
                        }

                        // Skip masking if mask_pattern is -1.
                        if (maskPattern != -1)
                        {
                            if (MaskUtil.GetDataMaskBit(maskPattern, xx, y))
                            {
                                bit ^= 0x1;
                            }
                        }
                        matrix.Set(xx, y, bit);
                    }
                    y += direction;
                }
                direction = -direction; // Reverse the direction.
                y        += direction;
                x        -= 2;          // Move to the left.
            }
            // All bits should be consumed.
            if (bitIndex != dataBits.Size())
            {
                throw new WriterException("Not all bits consumed: " + bitIndex + '/' + dataBits.Size());
            }
        }
        private byte[] GetBitMatrix()
        {
            int width  = bm.GetWidth();
            int height = bm.GetHeight();
            int stride = (width + 7) / 8;

            byte[]    b  = new byte[stride * height];
            sbyte[][] mt = bm.GetArray();
            for (int y = 0; y < height; ++y)
            {
                sbyte[] line = mt[y];
                for (int x = 0; x < width; ++x)
                {
                    if (line[x] != 0)
                    {
                        int offset = stride * y + x / 8;
                        b[offset] |= (byte)(0x80 >> (x % 8));
                    }
                }
            }
            return(b);
        }
示例#6
0
 /// <summary>Gets the size of the barcode grid</summary>
 public override Rectangle GetBarcodeSize()
 {
     return(new Rectangle(0, 0, bm.GetWidth(), bm.GetHeight()));
 }