public void Read(ByteArrayStreamReader reader) { ItemId = reader.ReadUShort(); Type = reader.ReadByte(); Count = reader.ReadByte(); IgnoreCapacity = reader.ReadBool(); BuyWithBackpacks = reader.ReadBool(); }
public void Read(ByteArrayStreamReader reader) { OperatingSystem = (OperatingSystem)reader.ReadUShort(); Version = reader.ReadUShort(); reader.ReadByte(); Keys = new uint[] { reader.ReadUInt(), reader.ReadUInt(), reader.ReadUInt(), reader.ReadUInt() }; Gamemaster = reader.ReadBool(); Account = reader.ReadString(); Character = reader.ReadString(); Password = reader.ReadString(); }
public void Read(ByteArrayStreamReader reader) { ItemId = reader.ReadUShort(); Type = reader.ReadByte(); Count = reader.ReadByte(); KeepEquipped = reader.ReadBool(); }
public void Read(ByteArrayStreamReader reader) { Enabled = reader.ReadBool(); }