示例#1
0
        private void ReceiveBodyCallback(IAsyncResult ar)
        {
            try
            {
                OnInfo("--------------------start ReceiveBodyCallback");

                if (!this.socket.Connected)
                {
                    return;
                }

                int count = this.socket.EndReceive(ar);


                if (count == 0)
                {
                    OnError("ReceiveBodyCallback:socket receive 0");
                    return;
                }

                this.readBytes += count;
                if (this.readBytes < this.bodyBuf.Length)
                {
                    this.BeginReceiveBody(this.readBytes);
                    return;
                }

                byte[] bytes_cmdid = new byte[2];
                byte[] bytes_seq   = new byte[4];
                byte[] bytes_body  = new byte[bodyBuf.Length - 6];
                ByteAr_b.PickBytes(this.bodyBuf, bytes_cmdid.Length, bytes_cmdid, 0);
                ByteAr_b.PickBytes(this.bodyBuf, bytes_seq.Length, bytes_seq, 2);
                ByteAr_b.PickBytes(this.bodyBuf, bytes_body.Length, bytes_body, bytes_cmdid.Length + bytes_seq.Length);

                if (ByteAr_b.b2us(bytes_cmdid) == 0xa10b)
                {
                    PswCode = ByteAr_b.b2i(bytes_body);
                }
                else
                {
                    this.OnReceived(this.bodyBuf);

/*					Pt pt = ptMng.GetInstance().MakePt(ByteAr_b.b2us(bytes_cmdid),ByteAr_b.b2ui(bytes_seq), bytes_body);
 *
 *                      if (pt == null)
 *                          OnError("Receive unknow pt pt_id = " + ByteAr_b.b2us(bytes_cmdid));
 *                      else
 *                      {
 *                          pt.seq = ByteAr_b.b2ui(bytes_seq);
 *                      this.OnReceived(pt);
 *                      }*/
                }

                this.BeginReceiveHeader(0);
            }
            catch (Exception e)
            {
                OnError("ReceiveBodyCallback:socket catch" + e.Message);
            }
        }
示例#2
0
    public static void Update()
    {
        if (unHandMsgList != null)
        {
            while (unHandMsgList.Count > 0)
            {
                Pt pt = null;
                if (unHandMsgList.Count > 0)
                {
                    lock (unHandMsgList)
                    {
                        byte[] bts         = unHandMsgList.Dequeue();
                        byte[] bytes_cmdid = new byte[2];
                        byte[] bytes_seq   = new byte[4];
                        byte[] bytes_body  = new byte[bts.Length - 6];
                        ByteAr_b.PickBytes(bts, bytes_cmdid.Length, bytes_cmdid, 0);
                        ByteAr_b.PickBytes(bts, bytes_seq.Length, bytes_seq, 2);
                        ByteAr_b.PickBytes(bts, bytes_body.Length, bytes_body, bytes_cmdid.Length + bytes_seq.Length);

                        ushort head = ByteAr_b.b2us(bytes_cmdid);
                        if (msgStructDic.ContainsKey(head))
                        {
                            pt     = msgStructDic[head].createNew();
                            pt.seq = ByteAr_b.b2ui(bytes_seq);
                            pt.fromBinary(bytes_body);
                        }
                    }
                }

                if (pt != null)
                {
                    if (screen_Debug_Log_S2C)
                    {
                        GameSys.LogInternal("[S] to [C] :" + Convert.ToString(pt.GetID(), 16), false);
                    }
                    if (editor_Debug_Log_S2C)
                    {
                        Debug.Log("[S] to [C] :" + Convert.ToString(pt.GetID(), 16));
                    }
                    MsgHander.ProcComand(pt);
                }
            }
        }
    }
示例#3
0
 public ushort Read_ushort()
 {
     byte[] bytes = Read_bytes(2);
     return(ByteAr_b.b2us(bytes));
 }