示例#1
0
 public override void _Start()
 {
     base._Start();
     buttons = GetComponentInChildren <Button_Row>();
     btnReturn.onClick.AddListener(() =>
     {
         gameObject.SetActive(false);
         UITitleMenu.I.buttons.gameObject.SetActive(true);
     });
 }
示例#2
0
文件: UITitleMenu.cs 项目: wjk17/WSA
 // Use this for initialization
 void Awake()
 {
     buttons         = GetComponent <Button_Row>();
     buttons.onClick = OnClick;
 }