示例#1
0
        internal void SetupSwitches(Switch frontGSwitch, Switch backGSwitch, Switch buttonSwitch)
        {
            FrontGSwitch = frontGSwitch;
            BackGSwitch  = backGSwitch;
            ButtonSwitch = buttonSwitch;

            this._frontGWatcher     = new FGratingWatcher(this);
            FrontGSwitch.On        += _frontGWatcher.ProcessAsync;
            _frontGWatcher.Busy    += OnBusy;
            _frontGWatcher.FakeCar += (s, e) => _idleTimer.Start();
            _frontGWatcher.Error   += (s, e) => _idleTimer.Start();

            this._buttonWatcher     = new ButtonWatcher(this);
            ButtonSwitch.On        += _buttonWatcher.ProcessAsync;
            _buttonWatcher.Busy    += OnBusy;
            _buttonWatcher.Succeed += (s, e) => _idleTimer.Start();

            //this.ButtonIdle += this.OnIdle;
            _idleTimer.Interval = Timeout;
            _idleTimer.Elapsed += (s, e) => Ready();
        }
示例#2
0
 protected override void OnAfterLoad()
 {
     buttonWatcher = ButtonWatcher.Instance;
 }