private void OnPlayerTurnEvent(GamePlayerModel model) { currentGamePlayer = model; bool isBlind = currentGamePlayer.roomStage == (int)Stage.PreFlop && currentGamePlayer.betCount <= 1; if (isBlind == false && model.lastBetType != GamePlayerModel.BetType.Allin && model.lastBetType != GamePlayerModel.BetType.Fold) { view.SetCallButton(model.betCount != 0, manager.Room.stageBet - model.stageBet); view.EnableAllButtons(true); view.EnableCallButton(model.betCount != 0); view.EnableCheckButton(model.betCount == 0); isClickable = true; } else { view.EnableAllButtons(false); } }