protected void OnTriggerEnter(Collider other)
        {
            if (other.CompareTag("Knob"))
            {
                if (isTarget)
                {
                    receiver.onPress("True");
                }

                GetComponent <AudioSource>().Play();

                Vector3 vector = transform.InverseTransformPoint(other.transform.position);
                Client.Instance.SendMessage(MessageType.EscapeDetent,
                                            new VectorPayload(vector, "Detent")
                                            );
            }
        }
 protected virtual void OnPressed()
 {
     GetComponent <AudioSource>().Play();
     receiver.onPress("");
     pressed = true;
 }