private static void animateColor(object o, ButtonPressedArgs args) { Actor actor = (Actor)o; Color endColor; if (toggled) { endColor = Color.New(0, 0, 255, 255); } else { endColor = Color.New(0, 255, 0, 255); } actor.SaveEasingState(); actor.EasingDuration = 500; actor.EasingMode = AnimationMode.Linear; actor.BackgroundColor = endColor; actor.RestoreEasingState(); toggled = !toggled; args.RetVal = false; }
public void LogPlayerInput(object sender, ButtonPressedArgs e) { var strgs = CollectData(); AddValue(ref strgs, e.ButtonName); WriteLine(strgs); }
protected void HandleRightArrowButtonPressEvent(object o, ButtonPressedArgs args) { if (args.Event.ClickCount == 1 || args.Event.ClickCount % 2 != 1) { HandlePostionFromIndex += 1; } args.RetVal = true; }
private static void animateRotation(object o, ButtonPressedArgs args) { Actor actor = (Actor)o; actor.SaveEasingState(); actor.EasingDuration = 1000; actor.SetRotationAngle(RotateAxis.YAxis, 360.0f); actor.RestoreEasingState(); actor.TransitionStopped += onTransitionStopped; args.RetVal = false; }
protected virtual void HandleButtonPressEvent(object o, ButtonPressedArgs args) { if (args.Event.Button == 3) { float x, y; args.Event.GetCoords(out x, out y); TransformStagePoint(x, y, out x, out y); if (y < Height * 0.5f) { SlideOut(); } args.RetVal = true; } else { } }
protected virtual void HandleButtonPressEvent(object o, ButtonPressedArgs args) { Global.GrabPointer(this); float x1; float y1; float x2; args.Event.GetCoords(out x1, out y1); button.GetTransformedPosition(out x2, out y1); if ((x2 + button.Width) < x1) { //right side increase Value += 0.1f; } else if (x2 > x1) { //left side decrease Value -= 0.1f; } args.RetVal = true; }
protected virtual void HandleButtonPressEvent(object o, ButtonPressedArgs args) { Global.GrabPointer (this); float x1; float y1; float x2; args.Event.GetCoords (out x1, out y1); button.GetTransformedPosition (out x2, out y1); if ((x2 + button.Width) < x1) { //right side increase Value += 0.1f; } else if (x2 > x1) { //left side decrease Value -= 0.1f; } args.RetVal = true; }
protected virtual void HandleButtonPressEvent(object o, ButtonPressedArgs args) { if (args.Event.Button == 3) { float x, y; args.Event.GetCoords (out x, out y); TransformStagePoint (x, y, out x, out y); if (y < Height*0.5f) SlideOut (); args.RetVal = true; } else { } }
protected virtual void HandleButtonPressEvent(object o, ButtonPressedArgs args) { State |= 2; args.RetVal = !BubbleEvents; }
protected void HandleRightArrowButtonPressEvent(object o, ButtonPressedArgs args) { if (args.Event.ClickCount==1 || args.Event.ClickCount%2!=1) HandlePostionFromIndex += 1; args.RetVal = true; }