示例#1
0
 private void CheckForPause()
 {
     if (Input.GetButtonDown("Pause") && !paused)
     {
         //Successful pause
         FindObjectOfType <InputManager>().ToggleInputsOff();
         TogglePause();
         pauseScreen.Activate();
         pauseScreen.gameObject.SetActive(true);
         Time.timeScale = 0;
     }
 }