private static void CreateButton() { if (!tckGUIobj) { CreateTouchManager(); } SetupController <ButtonGuiTexture>(ref Button, tckGUIobj.transform, "Button" + tckGUIobj.GetComponentsInChildren <ButtonGuiTexture>().Length.ToString(), Vector3.zero); ButtonGuiTexture btnTemp = Button.GetComponent <ButtonGuiTexture>(); btnTemp.normalTexture = Resources.LoadAssetAtPath <Texture2D>("Assets/" + nameAbbrev + "/Base/Resources/Sprites/ButtonNormal.png"); btnTemp.pressedTexture = Resources.LoadAssetAtPath <Texture2D>("Assets/" + nameAbbrev + "/Base/Resources/Sprites/ButtonPressed.png"); btnTemp.MyName = Button.name; btnTemp.myData.ImageWidth = 3.5f; btnTemp.myData.ImageHeight = 3.5f; btnTemp.myData.OffsetX = Random.Range(-35f, 35f); btnTemp.myData.OffsetY = Random.Range(-35f, 35f); TouchManagerGuiTexture.Obsolete(); }
// OnEnable void OnEnable() { myTarget = ( ButtonGuiTexture )target; EventsHelper.HelperSetup( myTarget ); }
// OnEnable void OnEnable() { myTarget = ( ButtonGuiTexture )target; EventsHelper.HelperSetup(myTarget); }