static public int get_eventData(IntPtr l) { try { ButtonEx.FDragData self = (ButtonEx.FDragData)checkSelf(l); pushValue(l, true); pushValue(l, self.eventData); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_state(IntPtr l) { try { ButtonEx.FDragData self = (ButtonEx.FDragData)checkSelf(l); pushValue(l, true); pushEnum(l, (int)self.state); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { ButtonEx.FDragData o; o = new ButtonEx.FDragData(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_eventData(IntPtr l) { try { ButtonEx.FDragData self = (ButtonEx.FDragData)checkSelf(l); UnityEngine.EventSystems.PointerEventData v; checkType(l, 2, out v); self.eventData = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_state(IntPtr l) { try { ButtonEx.FDragData self = (ButtonEx.FDragData)checkSelf(l); EDragState v; checkEnum(l, 2, out v); self.state = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }