public void DeleteButtonById(string Id) { Button2D Panel = _Buttons.Find(x => x.gameObject.name == Id); Panel.Delete(); _Buttons.Remove(Panel); }
public void DeleteButtonByIndex(int Idx) { Button2D ButtonObj = _Buttons[Idx]; ButtonObj.Delete(); _Buttons.Remove(ButtonObj); }
void Update() { // search for an activated button if (active==null) { for (int i=0; i<buttons.Length; ++i) { if (buttons[i].state!=0) { // record active button, turn off all buttons active = buttons[i]; for (int j=0; j<buttons.Length; ++j) { if (buttons[j].gameObject!=active.gameObject) { buttons[j].state = 0; wasActive[buttons[j]] = buttons[j].enabled; buttons[j].enabled = false; } } break; } } } // if active button is no longer activated if (active!=null && active.state==0) { // clear active button, turn on all buttons active = null; for (int i=0; i<buttons.Length; ++i) { if (wasActive.ContainsKey(buttons[i]) && wasActive[buttons[i]]) buttons[i].enabled = true; } wasActive.Clear(); } }
private void prepareResource(ContentManager contentManager) { texBackground = contentManager.Load <Texture2D>("Images/whiteScreen"); try { texForeground.Add(UIDialogType.Confirm, contentManager.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/confirmDialog")); } catch { } try { texForeground.Add(UIDialogType.Message, contentManager.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/messageDialog")); } catch { } btnYes = new Button2D(contentManager.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/btnYesLight")); btnYes.FadeAtActive = true; btnNo = new Button2D(contentManager.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/btnNoLight")); btnNo.FadeAtActive = true; btnOk = new Button2D(contentManager.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/btnOkLight")); btnOk.FadeAtActive = true; fadeIn = Visible = false; alpha = 0f; }
public override void OnInspectorGUI() { base.OnInspectorGUI(); Button2D targetButton = (Button2D)target; SerializedProperty property = serializedObject.FindProperty("onEnter"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onDown"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onUp"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onExit"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onBeginDrag"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onDrag"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); property = serializedObject.FindProperty("onEndDrag"); EditorGUILayout.PropertyField(property, new GUILayoutOption[0]); serializedObject.ApplyModifiedProperties(); }
public ImageGrid(string id, Screen menu, Vector2 position) : base(id, menu) { size = new Vector2(256, 256); loadBtn = new Button2D(ID + "btn", menu, new Rectangle(1132, (int)position.Y, 80, 30), "Eon/Textures/Pixel", "Eon/Fonts/Arial23", "Load", 4, true); loadBtn.HoveredOverColour = Color.Green; loadBtn.FontColour = Color.Black; loadBtn.Colour = Color.DarkGray; loadBtn.OnClicked += new OnClickedEvent(Load); openDia = new System.Windows.Forms.OpenFileDialog(); openDia.Filter = ".xnb File (*.xnb)|*.xnb"; bg = new Sprite(ID + "BG", Color.DarkGray, true, position, size); AttachComponent(bg); grid = new Grid(ID + "Grid", position, 1, 1, (int)size.X, (int)size.Y, 3, true); grid.Colour = Color.White; grid.LineThickness = 1; AttachComponent(grid); tileSheet = new Sprite(ID + "Sheet", 2, "Eon/Textures/Pixel", Color.White, true, new Rectangle((int)grid.Position.X, (int)grid.Position.Y, grid.Width, grid.Height)); AttachComponent(tileSheet); bounds = new Rectangle((int)position.X, (int)position.Y, (int)size.X, (int)size.Y); this.size = new Vector2() { X = size.X / cols, Y = size.Y / rows }; hovered = new Sprite(ID + "Hovered", 2, "Eon/Textures/Pixel", new Color(0, 0, 255, 255), true, position, this.size); AttachComponent(hovered); selected = new Sprite(ID + "Selected", 2, "Eon/Textures/Pixel", new Color(0, 255, 0, 200), true, position, this.size); AttachComponent(selected); CreateCells(); ShowLoadingTools(); }
protected override void prepareContent(ContentManager content) { texLeaderboardBackground = content.Load <Texture2D>("Images/leaderboardBackground"); texLeaderboardForeground = content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/leaderboardForeground"); texLeaderboardSubmit = content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/leaderboardSubmit"); texWhiteScreen = content.Load <Texture2D>("Images/whiteScreen"); btnSubmit = new Button2D(content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/btnSubmitLight"), null, null, new Vector2(450, 380)); btnSubmit.FadeAtActive = true; btnSubmit.Visible = true; sprLoading = new Sprite2D(content.Load <Texture2D>("Images/loading"), 60, 60); sprLoading.SetPosition(274, 210); uiDialog = new UIDialog(content); strRank = Localize.Instance.FetchingRank; vtRank = new Vector2(400 - Main.FontSmall.MeasureString(strRank).X / 2, 70); strView7 = new StringBuilder(Localize.Instance.FetchingData); vTargetLeft = 134; vtView7 = new Vector2(26, vTargetLeft); strViewAll = new StringBuilder(Localize.Instance.FetchingData); vTargetRight = 134; vtViewAll = new Vector2(422, vTargetRight); }
public QuickMenu(PlayScene parent) { _parent = parent; ContentManager content = Main.Instance.Content; texMenu = content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/quickMenu"); texBackground = content.Load <Texture2D>("Images/whiteScreen"); vtMenu = new Vector2(0, 480); //nut reset maze btnReset = new Button2D( content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/qmnuResetMazeLight") ); btnReset.Position = (Localize.Instance.Language == Language.English) ? new Vector2(157, 347) : new Vector2(172, 343); //nut get solution btnSolution = new Button2D( content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/qmnuGetSolutionLight") ); btnSolution.Position = (Localize.Instance.Language == Language.English) ? new Vector2(427, 347) : new Vector2(458, 343); //nut abandon btnAbandon = new Button2D( content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/qmnuAbandonLight") ); btnAbandon.Position = (Localize.Instance.Language == Language.English) ? new Vector2(179, 422) : new Vector2(177, 417); //nut main menu btnMain = new Button2D( content.Load <Texture2D>("Images/" + Localize.Instance.LanguageCode + "/qmnuMainMenuLight") ); btnMain.Position = (Localize.Instance.Language == Language.English) ? new Vector2(436, 422) : new Vector2(440, 417); _backgroundAlpha = 0; _state = QuickMenuState.Hide; confirmDialog = new UIDialog(content); recMusic = new Rectangle(531, 132 + 480, 60, 60); recSound = new Rectangle(624, 132 + 480, 60, 60); }
public MenuItem(Button2D button) { this.button = button; IsActive = false; button.OnMouseOver += Button_OnMouseOver; }
public DynValue CallButton2D(string FuncName, Button2D Obj, DynValue[] Params) { return(Obj._Instance.Call(FuncName, Params)); }
public IEnumerator WaitForCallButton2DCoroute(float TimeToWait, string FuncName, Button2D Obj, DynValue[] Params) { yield return(new WaitForSeconds(TimeToWait)); Obj._Instance.Call(FuncName, Params); }
public void WaitForCallButton2D(float TimeToWait, string FuncName, Button2D Obj, DynValue[] Params) { StartCoroutine(WaitForCallButton2DCoroute(TimeToWait, FuncName, Obj, Params)); }
protected override void Initialize() { #region Tile map tileMap = new TileMapDeffination(); tileMap.PostRender = false; mapCreator = new MapCreator(this, ref tileMap); #endregion #region Misc new Cursor("Cursor", "GUI/Cursors/Cursor", 16); float initX = 966; AttachComponent(new Sprite(ID + "BG0", 0, "Eon/Textures/Pixel", new Color(46, 46, 46, 255), true, new Vector2(initX, 0), new Vector2(Common.TextureQuality.X - initX, Common.TextureQuality.Y))); AttachComponent(new Sprite(ID + "BG1", 0, "Eon/Textures/Pixel", new Color(96, 96, 96, 255), true, new Vector2(initX - 140, 0), new Vector2(140, Common.TextureQuality.Y))); grid = new ImageGrid("ImgGrid", this, new Vector2(1056, 120)); grid.OnSourceChanged += new SourceTileChangedEvent(SourceTileChanged); grid.OnLoadedTilemap += new LoadedTilemapEvent(AddLayer); CheckBox chk = new CheckBox(ID + "chkSwapImg", this, new Rectangle(1322, 120, 32, 32), 2, true); chk.CheckedImage = "GUI/NormalMapIcon"; chk.UnCheckedImage = "GUI/PictureIcon"; chk.OnChecked += new OnCheckToogledEvent(SwapImages); chkLayers = new CheckBox(ID + "chkLayers", this, new Rectangle(1322, 160, 32, 32), 2, true); chkLayers.Checked = true; chkLayers.CheckedImage = "GUI/SingleLayerIcon"; chkLayers.UnCheckedImage = "GUI/AllLayersIcon"; chkLayers.OnChecked += new OnCheckToogledEvent(ChangeRendered); chkGrid = new CheckBox(ID + "chkGrid", this, new Rectangle(1322, 200, 32, 32), 2, true); chkGrid.Checked = true; chkGrid.CheckedImage = "GUI/GridOnIcon"; chkGrid.UnCheckedImage = "GUI/GridOffIcon"; chkGrid.OnChecked += new OnCheckToogledEvent(ToogleGrids); Button2D btnDelete = new Button2D(ID + "btnDelete", this, new Rectangle(1322, 345, 32, 32), "GUI/BinIcon", "", "", 2, true); btnDelete.HoveredOverColour = new Color(0, 200, 0, 255); btnDelete.Colour = Color.White; btnDelete.OnClicked += new OnClickedEvent(DeleteCurrentLayer); #endregion #region IO initX -= 110; btnSave = new Button2D("btnSave", this, new Rectangle((int)initX, 120, 80, 35), "Eon/Textures/Pixel", "Eon/Fonts/Arial23", "Save", 1, true); btnSave.FontColour = Color.White; btnSave.Colour = new Color(46, 46, 46, 255); btnSave.HoveredOverColour = new Color(0, 200, 0, 255); btnSave.OnClicked += new OnClickedEvent(Save); btnLoad = new Button2D("btnLoad", this, new Rectangle((int)initX, 170, 80, 35), "Eon/Textures/Pixel", "Eon/Fonts/Arial23", "Load", 1, true); btnLoad.FontColour = Color.White; btnLoad.Colour = new Color(46, 46, 46, 255); btnLoad.HoveredOverColour = new Color(0, 200, 0, 255); btnLoad.OnClicked += new OnClickedEvent(Load); AttachComponent(new TextItem(ID + "lblLayers", 1, "Layers", "Eon/Fonts/Arial23", new Vector2(initX, 260), Color.White, true)); initX += 24; int initY = 306; for (int i = 0; i < 10; i++) { CheckBox chkLayerBtn = new CheckBox(i + "", this, new Rectangle((int)initX, initY, 34, 40), 1, true); chkLayerBtn.UnCheckedImage = "GUI/TileMap/" + i; chkLayerBtn.CheckedImage = "GUI/TileMap/" + i + "Select"; if (i == 0) { chkLayerBtn.Checked = true; } chkLayerBtn.OnChecked += new OnCheckToogledEvent(ChangeTileLayer); initY += 40; } #endregion #region Rows/ Columns lblRows = new TextItem(ID + "lblRows", 3, "Rows", "GUI/Verdana12pt", new Vector2(1056, 403), Color.White, true); AttachComponent(lblRows); txtRows = new TextBox("txtRows", this, new Vector2(1181, 403), new Vector2(130, 25)); txtRows.Text = "1"; txtRows.OnTextChanged += new OnTextChangedEvent(TextChanged); lblCols = new TextItem(ID + "lblCols", 3, "Columns", "GUI/Verdana12pt", new Vector2(1056, 446), Color.White, true); AttachComponent(lblCols); txtCols = new TextBox("txtCols", this, new Vector2(1181, 446), new Vector2(130, 25)); txtCols.Text = "1"; txtCols.OnTextChanged += new OnTextChangedEvent(TextChanged); #endregion #region Tiles lblTilesX = new TextItem(ID + "lblTilesX", 3, "Tiles X", "GUI/Verdana12pt", new Vector2(1056, 533), Color.White, true); AttachComponent(lblTilesX); txtTilesX = new TextBox("txtTilesX", this, new Vector2(1181, 533), new Vector2(130, 25)); txtTilesX.Text = "1"; txtTilesX.OnTextChanged += new OnTextChangedEvent(TextChanged); #region Plus / Minus Buttons Button2D btnTilesXMinus = new Button2D("btnTilesXMinus", this, new Rectangle(1148, 533, 25, 25), "GUI/MinusIcon", "", "", 3, true); btnTilesXMinus.HoveredOverColour = Color.Green; btnTilesXMinus.OnClicked += new OnClickedEvent(TilesChangeClicked); Button2D btnTilesXPlus = new Button2D("btnTilesXPlus", this, new Rectangle(1320, 533, 25, 25), "GUI/PlusIcon", "", "", 3, true); btnTilesXPlus.HoveredOverColour = Color.Green; btnTilesXPlus.OnClicked += new OnClickedEvent(TilesChangeClicked); #endregion lblTilesY = new TextItem(ID + "lblTilesY", 3, "Tiles Y", "GUI/Verdana12pt", new Vector2(1056, 576), Color.White, true); AttachComponent(lblTilesY); txtTilesY = new TextBox("txtTilesY", this, new Vector2(1181, 576), new Vector2(130, 25)); txtTilesY.Text = "1"; txtTilesY.OnTextChanged += new OnTextChangedEvent(TextChanged); #region Plus / Minus Buttons Button2D btnTilesYMinus = new Button2D("btnTilesYMinus", this, new Rectangle(1148, 576, 25, 25), "GUI/MinusIcon", "", "", 3, true); btnTilesYMinus.HoveredOverColour = Color.Green; btnTilesYMinus.OnClicked += new OnClickedEvent(TilesChangeClicked); Button2D btnTilesYPlus = new Button2D("btnTilesYPlus", this, new Rectangle(1320, 576, 25, 25), "GUI/PlusIcon", "", "", 3, true); btnTilesYPlus.HoveredOverColour = Color.Green; btnTilesYPlus.OnClicked += new OnClickedEvent(TilesChangeClicked); #endregion #endregion #region Tile Size lblSizeX = new TextItem(ID + "lblSizeX", 3, "Tile Size X", "GUI/Verdana12pt", new Vector2(1056, 663), Color.White, true); AttachComponent(lblSizeX); txtSizeX = new TextBox("txtSizeX", this, new Vector2(1181, 663), new Vector2(130, 25)); txtSizeX.Text = "128"; txtSizeX.OnTextChanged += new OnTextChangedEvent(TextChanged); lblSizeY = new TextItem(ID + "lblSizeY", 3, "Tile Size Y", "GUI/Verdana12pt", new Vector2(1056, 706), Color.White, true); AttachComponent(lblSizeY); txtSizeY = new TextBox("txtSizeY", this, new Vector2(1181, 706), new Vector2(130, 25)); txtSizeY.Text = "128"; txtSizeY.OnTextChanged += new OnTextChangedEvent(TextChanged); #endregion base.Initialize(); }