示例#1
0
    private void OnCollisionDetected(Collider2D collider)
    {
        Bush bush = collider.GetComponent <Bush>();

        if (bush != null)
        {
            bush.OnHitBySword();
        }

        if (collider.GetComponent <Enemy>() is Enemy enemy)
        {
            enemy.OnHitBySword();
        }
    }
示例#2
0
    private void OnCollisionDetected(Collider2D collider)
    {
        //Debug.Log("Klinge hat getroffen: " + collider);

        Bush bush = collider.GetComponent <Bush>();

        if (bush != null)
        {
            bush.OnHitBySword();
        }

        Enemy enemy = collider.GetComponent <Enemy>();

        if (enemy != null)
        {
            enemy.OnHitBySword();
        }
    }