public BurbujaController getBurbujaController() { if (burbujaController == null) { burbujaController = getBurbuja().GetComponent <BurbujaController>(); } return(burbujaController); }
void Awake() { bc = GetComponent <BurbujaController>(); fuegosLength = GetComponent <BurbujaStats>().fuegoFatuos.Length - 1; bubble = GameObject.Find("Burbuja(Clone)"); }