示例#1
0
            /// <summary>
            /// Wait until results of bundled requests are retrieved.
            /// </summary>
            /// <note>
            /// Calls to this method must be externally synchronized.
            /// </note>
            /// <param name="isFirst">
            /// True iff this is the first thread entering the bundle
            /// </param>
            /// <returns>
            /// True if this thread is supposed to perform an actual bundled
            /// operation (burst); false otherwise
            /// </returns>
            public bool WaitForResults(bool isFirst)
            {
                m_cThreads++;
                try
                {
                    if (isFirst)
                    {
                        m_startTime = DateTimeUtils.GetSafeTimeMillis();
                    }

                    if (BundleSize < Bundler.SizeThreshold)
                    {
                        if (isFirst)
                        {
                            long lDelay = Bundler.DelayMillis;
                            do
                            {
                                Monitor.Wait(Lock, (int)lDelay);
                                lDelay = 0L;
                            }while (IsPending());
                        }
                        else
                        {
                            while (true)
                            {
                                Monitor.Wait(Lock);

                                if (IsProcessed())
                                {
                                    return(false);
                                }
                                // spurious wake-up; continue waiting
                            }
                        }
                    }

                    if (IsProcessed())
                    {
                        return(false);
                    }

                    // this bundle should be closed and processed right away
                    SetStatus(STATUS_PENDING);

                    // update stats
                    TotalSize += BundleSize;
                    long total = ++TotalBundles;
                    if (total > 1000 && // allow the "hotspot" to kick in
                        total % ADJUSTMENT_FREQUENCY == 0 && IsMaster)
                    {
                        // attempt to adjust for every 1000 iterations of the master
                        // bundle
                        Bundler.Adjust();
                    }
                }
                catch (ThreadInterruptedException)
                {
                    Thread.CurrentThread.Interrupt();
                    SetStatus(STATUS_EXCEPTION);
                }
                catch (Exception e)
                {
                    // should never happen
                    --m_cThreads;
                    throw e;
                }
                return(true);
            }