示例#1
0
    public static void OpenWindow()
    {
        BundleHotFix m_BundleHotFix = EditorWindow.GetWindow <BundleHotFix>(false, "热更资源包", true);

        m_BundleHotFix.position = new Rect(500, 100, 600, 200);
        m_BundleHotFix.Show();
    }
    static void Init()
    {
        BundleHotFix win = EditorWindow.GetWindow(typeof(BundleHotFix), false, "生成热更包", true) as BundleHotFix;

        win.Show();
        m_Version     = PlayerSettings.bundleVersion;
        m_PackageName = PlayerSettings.applicationIdentifier;
    }