private static int in_dstates(Spec s, Bunch bunch) { Dfa dfa; if (!s.dfa_sets.TryGetValue(bunch.GetNFABit(), out dfa)) { return -1; } return dfa.Label; }
private void Init(int num_vals) { B = new Bunch <int>(); int i = 0; for (i = 0; i < num_vals; i++) { B.Add(Vals[i & 0x0F]); } }
private static int add_to_dstates(Spec s, Bunch bunch) { Dfa dfa = Alloc.NewDfa(s); dfa.SetNFASet(new List<Nfa>(bunch.GetNFASet())); dfa.SetNFABit(new BitSet(bunch.GetNFABit())); dfa.SetAccept(bunch.GetAccept()); dfa.SetAnchor(bunch.GetAnchor()); dfa.ClearMarked(); s.dfa_sets[dfa.GetNFABit()] = dfa; return dfa.Label; }
public void SelectedProperty_Selected_NavigateToBunchPageAsyncShouldBeCalled() { Mock <INavigationService> mockNavigationService = new Mock <INavigationService>(); Mock <IRepository> mockRepository = new Mock <IRepository>(); var mainListPageModel = new MainListPageModel(mockNavigationService.Object, mockRepository.Object); var bunch = new Bunch("mango", "banana"); mockNavigationService.Setup(x => x.NavigateToBunchPageAsync(bunch)); mainListPageModel.Selected = bunch; mockNavigationService.Verify(x => x.NavigateToBunchPageAsync(bunch), Times.Once()); }
public Task NavigateToBunchPageAsync(Bunch bunch) { var navigationPage = App.Current.MainPage as NavigationPage; if (navigationPage != null) { return(navigationPage.PushAsync(new BunchPage(this, bunch))); } else { Application.Current.MainPage = new NavigationPage(new BunchPage(this, bunch)); } return(Task.FromResult(true)); }
public static bool LeerArchivo() { Console.WriteLine("Leyendo Archivo "); const string path = @"C:\Users\crs80162\Documents\Git\Clissold.CSVReader\Clissold.CSVReader\Archivo\StockUpdater.xlsx"; List <BunchBO> BunchList = new List <BunchBO>(); const Decimal StdPieceMeter = 60; int CurrentIndex = 0; SLDocument sl = new SLDocument(path); for (int iRow = 2; !string.IsNullOrEmpty(sl.GetCellValueAsString(iRow, 1)); iRow++) { string mtrCal = sl.GetCellValueAsString(iRow, 8); if (mtrCal.Contains("P/E")) { mtrCal = mtrCal.Replace("P/E", ""); } BunchBO Pieza = new BunchBO { Dte = sl.GetCellValueAsString(iRow, 1), Name = sl.GetCellValueAsString(iRow, 2), SetNO = sl.GetCellValueAsString(iRow, 4), REF = sl.GetCellValueAsString(iRow, 3), Created = DateTime.Today.ToShortDateString(), Month = DateTime.Now.ToString("MMMM"), Nopces = sl.GetCellValueAsString(iRow, 8), Quality = sl.GetCellValueAsString(iRow, 5), Design = sl.GetCellValueAsString(iRow, 6), Shade = sl.GetCellValueAsString(iRow, 7), Meters = Decimal.Parse(mtrCal) * StdPieceMeter }; BunchList.Add(Pieza); CurrentIndex++; ProgressBar.DrawProgressBar(CurrentIndex, BunchList.Count); } Console.WriteLine("\n\r"); Console.WriteLine("Items Agregados:" + BunchList.Count); if (NextStep()) { Bunch.Delete();// Borrar stock Modificar mas adelante... Bunch.Guardar(BunchList); } Console.WriteLine("\n\r Cerrando consola"); Thread.Sleep(1500); return(true); }
public void Bunch_Has_FoodGroup_Of_First_Member() { var myFoodOne = new MyFood { FoodGroup = FoodGroup.Fruit, FoodValue = 10 }; var myFoodTwo = new MyFood { FoodGroup = FoodGroup.Fruit, FoodValue = 15 }; var bunch = new Bunch <MyFood>(new[] { myFoodOne, myFoodTwo }); bunch.FoodGroup.Should().Be(FoodGroup.Fruit); }
public void Bunch_Has_Sum_Of_FoodValue() { var myFoodOne = new MyFood { FoodGroup = FoodGroup.Fruit, FoodValue = 10 }; var myFoodTwo = new MyFood { FoodGroup = FoodGroup.Fruit, FoodValue = 15 }; var bunch = new Bunch <MyFood>(new[] { myFoodOne, myFoodTwo }); bunch.FoodValue.Should().Be(25); }
private static void make_dtrans(Spec s) { Console.WriteLine("Working on DFA states."); s.InitUnmarkedDFA(); int num = s.state_rules.Length; s.state_dtrans = new int[num]; for (int i = 0; i < num; i++) { Bunch bunch = new Bunch(s.state_rules[i]); bunch.e_closure(); Nfa2Dfa.add_to_dstates(s, bunch); s.state_dtrans[i] = s.dtrans_list.Count; Dfa nextUnmarkedDFA; while ((nextUnmarkedDFA = s.GetNextUnmarkedDFA()) != null) { nextUnmarkedDFA.SetMarked(); DTrans dTrans = new DTrans(s, nextUnmarkedDFA); for (int j = 0; j < s.dtrans_ncols; j++) { bunch.move(nextUnmarkedDFA, j); if (!bunch.IsEmpty()) { bunch.e_closure(); } int num2; if (bunch.IsEmpty()) { num2 = -1; } else { num2 = Nfa2Dfa.in_dstates(s, bunch); if (num2 == -1) { num2 = Nfa2Dfa.add_to_dstates(s, bunch); } } dTrans.SetDTrans(j, num2); } s.dtrans_list.Add(dTrans); } } Console.WriteLine(""); }
private void Awake() { Debug.Log("Awake Robot"); SM = GameObject.Find("/MainCamera").GetComponent <SceneManage>(); animator = gameObject.GetComponent <Animator>(); mineExpansion = gameObject.GetComponentInParent <MineExpansion>(); bunch = mineExpansion.GetComponentInChildren <Bunch>(); energy = gameObject.transform.Find("Body/Energy").gameObject; energy.SetActive(false); track = gameObject.transform.Find("Track").gameObject; track.SetActive(false); Leg = gameObject.transform.Find("Leg/Leg2").gameObject; Leg2 = gameObject.transform.Find("Leg2/Leg2").gameObject; pickaxe = gameObject.transform.Find("Arm/Pickaxe").gameObject; spritesRenderer = gameObject.GetComponentsInChildren <SpriteRenderer>(); //Разная скорость передвижения, чтобы роботы не сливались Scale = transform.localScale.x; Speed = Random.Range(0.25f, 0.5f); UpSpeed = Random.Range(1f, 1.5f); BonusSpeed = Random.Range(1.5f, 2f); UpBonusSpeed = Random.Range(3f, 4f); }
public static void Main() { int index = 0; int x; int[] mas1 = { 1, 2, 3, 4, 5 }, mas2 = { 1, 1, -1, 1, 1 }, mas3 = { 1, -1 }; string[] mas = { "Hello", "HI" }; Bunch <string> elem0 = new Bunch <string>(mas); elem0.add(1, "abc"); WriteLine("elem0:\n" + elem0.ToString()); Bunch <int> elem1 = new Bunch <int>(mas1); Bunch <int> elem2 = new Bunch <int>(mas1); Bunch <int> elem3 = new Bunch <int>(mas3); WriteLine("elem1 = elem2: " + elem1.Equals(elem2).ToString()); WriteLine("elem1:\n" + elem1.ToString()); elem1.Security = false; elem1.add(0, 6); WriteLine("elem1:\n" + elem1.ToString()); x = 5; elem1.delete(ref x, out index); WriteLine("elem1:\n" + elem1.ToString()); WriteLine(index); WriteLine("elem1:\n" + elem1.ToString()); WriteLine("elem1 = elem3: " + elem1.Equals(elem3).ToString()); Bunch <int>[] elem4 = { elem1, elem2, elem3, new Bunch <int>(mas2) }; for WriteLine("elem4:\n" + elem4); double max = elem4[0].Sum, min = elem4[0].Sum; int max_i = 0, min_i = 0; Write("Множества содержащие отрицательные элементы: "); for (int i = 0; i < elem4.Length; i++) { if (elem4[i].Sum > max) { max = elem4[i].Sum; max_i = i; } if (elem4[i].Sum < min) { min = elem4[i].Sum; min_i = i; } if (elem4[i].Negative == true) { Write(i.ToString() + " "); } } WriteLine(); WriteLine("Номер множества с максимальной суммой: " + max_i.ToString() + '\n' + "Номер множества с минимальной суммой: " + min_i.ToString()); var elem5 = new { Count = mas1.Length, field = new List <int>(mas1) }; Bunch <int> .Info(); ReadKey(); }
public BunchPage(INavigationService navigationService, Bunch bunch) { InitializeComponent(); BindingContext = new BunchPageModel(navigationService, bunch); }
public BunchPageModel(INavigationService navigationService, Bunch bunch) { _navigationService = navigationService; _bunch = bunch; }
public void Update_CalledWithCorrectJson_BunchItemsIsUpdatedCorrectly() { var repository = new Repository(); repository.Update(testJson1); var updatedBunchList = repository.BunchList; Bunch targetBunch = null; foreach (var bunch in updatedBunchList) { if (bunch.Id.Equals("bunch_a")) { targetBunch = bunch; } } Assert.IsNotNull(targetBunch); repository.Update(testJson2); var bunchItemList = targetBunch.ItemList; BunchItem mangoItem = null; foreach (var bunchItem in bunchItemList) { Console.WriteLine($"bunchItem {bunchItem.Id}, {bunchItem.Content}, {bunchItem.IsActive}"); if (bunchItem.Id.Equals("mango")) { mangoItem = bunchItem; } } Assert.IsNotNull(mangoItem); Assert.IsFalse(mangoItem.IsActive); Assert.AreEqual(mangoItem.Content, "mango_content"); repository.Update(testJson3); bunchItemList = targetBunch.ItemList; mangoItem = null; BunchItem orangeItem = null; BunchItem bananaItem = null; foreach (var bunchItem in bunchItemList) { Console.WriteLine($"bunchItem {bunchItem.Id}, {bunchItem.Content}, {bunchItem.IsActive}"); if (bunchItem.Id.Equals("mango")) { mangoItem = bunchItem; } else if (bunchItem.Id.Equals("orange")) { orangeItem = bunchItem; } else if (bunchItem.Id.Equals("banana")) { bananaItem = bunchItem; } } Assert.IsNull(mangoItem); Assert.IsNotNull(bananaItem); Assert.IsFalse(bananaItem.IsActive); Assert.AreEqual(bananaItem.Content, "banana_content"); Assert.IsNotNull(orangeItem); Assert.IsTrue(orangeItem.IsActive); Assert.AreEqual(orangeItem.Content, "orange_content"); }
public string Format(ModalityData data, string numberFormat = null, IFormatProvider numberFormatProvider = null) { Assertion.NotNull(nameof(data), data); var outlierDetectorFactory = OutlierDetectorFactory ?? SimpleOutlierDetectorFactory.DoubleMad; numberFormat ??= "N2"; numberFormatProvider ??= DefaultCultureInfo.Instance; bool compactMode = CompactMiddleModes && data.Modality > 2; var modes = compactMode ? new[] { data.Modes.First(), data.Modes.Last() } : data.Modes; var builder = new StringBuilder(); var bunch = new Bunch(); bool isFirst = true; void AddBunch(char open, string multiSeparator, char close) { if (bunch.Any()) { if (isFirst) { isFirst = false; } else { builder.Append(GroupSeparator); } bunch.Present(builder, open, multiSeparator, close, PresentCount, numberFormat, numberFormatProvider); } } void AddMode() => AddBunch('[', "; ", ']'); void AddOutliers() => AddBunch('{', "..", '}'); void AddMiddleNodesIfNeeded(int index) { if (index == 0 && compactMode) { int extraModes = data.Modality - 2; if (isFirst) { isFirst = false; } else { builder.Append(GroupSeparator); } builder.Append('<'); builder.Append(extraModes); builder.Append(' '); builder.Append(extraModes > 1 ? "modes" : "mode"); builder.Append('>'); } } if (PresentOutliers) { for (int i = 0; i < modes.Count; i++) { var mode = modes[i]; var outlierDetector = outlierDetectorFactory.Create(mode.Values); int index = 0; // *Lower outliers* while (index < mode.Values.Count && outlierDetector.IsLowerOutlier(mode.Values[index])) { bunch.Add(mode.Values[index++]); } if (!(compactMode && i != 0)) { AddOutliers(); } bunch.Clear(); // *Central values* while (index < mode.Values.Count && !outlierDetector.IsOutlier(mode.Values[index])) { bunch.Add(mode.Values[index++]); } if (PresentModeLocations) { bunch.Mode = mode.Location; } AddMode(); bunch.Clear(); // *Upper outliers* while (index < mode.Values.Count && outlierDetector.IsUpperOutlier(mode.Values[index])) { bunch.Add(mode.Values[index++]); } // Propagate bunch to the lower outliers of the next mode AddMiddleNodesIfNeeded(i); } AddOutliers(); // Upper outliers of the last mode } else { for (int i = 0; i < modes.Count; i++) { var mode = modes[i]; bunch.Min = mode.Min(); bunch.Max = mode.Max(); if (PresentModeLocations) { bunch.Mode = mode.Location; } bunch.Count = mode.Values.Count; AddBunch('[', "; ", ']'); AddMiddleNodesIfNeeded(i); } } return(builder.ToString()); }