internal static UIntPtr AllocateFast(Thread thread, UIntPtr bytes, uint alignment) { BumpAllocatorThread mixinThread = MixinThread(thread); return(mixinThread.bumpAllocator.AllocateFast(bytes, alignment)); }
public static UIntPtr AllocateSlow(Thread currentThread, UIntPtr bytes, uint alignment) { BumpAllocatorThread mixinThread = MixinThread(currentThread); return(mixinThread.bumpAllocator.AllocateSlow(bytes, alignment, currentThread)); }
public static UIntPtr Allocate(Thread thread, UIntPtr bytes, uint alignment) { BumpAllocatorThread mixinThread = MixinThread(thread); return(mixinThread.bumpAllocator.Allocate(bytes, alignment, thread)); }