示例#1
0
 public BullyFallState(BullyController enemy) : base(enemy)
 {
 }
示例#2
0
 public BullyBaseState(BullyController enemy)
 {
     bully = enemy;
 }
示例#3
0
 public BullyAttackState(BullyController enemy) : base(enemy)
 {
 }
示例#4
0
 public BullyIdleState(BullyController enemy) : base(enemy)
 {
 }