private void OnDead() { if (IsDead) { return; } IsDead = true; //音效 Sound.PlayUiAudioOneShot(Deploy.deadSound); //特效 EffectFactory.PlayEffectOnce(Deploy.deadEffect, transform.position); //播放shader特效 StageCamera2D.Instance.PlayDeadEffect(transform.position); //销毁僚机 SupportMgr.Clear(); //销毁自己 Destroy(gameObject); //发事件 GameEventCenter.Send(GameEvent.OnPlayerDead); //销毁子弹 BulletExplosion.Create(transform.position, 0.3f); }
private void ChangeToNextCard() { //销毁当前Card var isFirstCard = true; if (_currCard != null) { //销毁子弹 BulletExplosion.Create(Master.transform.position, 0.02f); //播放音效(success or failed) //todo Sound.PlayUiAudioOneShot(106); _currCard.OnDisable(); _currCard.OnDestroy(); _currCard = null; isFirstCard = false; } //有剩余符卡,切换到下一个 if (_cardList.Count > 0) { _currCard = _cardList[0]; _cardList.RemoveAt(0); _currCard.OnEnable(isFirstCard); _cardStartTime = Time.time; //播放收缩or扩大特效 if (!isFirstCard) { if (_currCard.Phase == EBossCardPhase.Two) { Master.PlayShirnkEffect(); } else { Master.PlayShirnkEffect(true); } } } else { //所有符卡用完了,直接死亡 Master.SelfDie(); } }