/// <summary> /// Initialize UI manager (mostly load resources and set some defaults). /// </summary> /// <param name="contentManager">Content manager.</param> /// <param name="theme">Which UI theme to use. This affect the appearance of all textures and effects.</param> static public void Initialize(ContentManager contentManager, BuiltinThemes theme) { Initialize(contentManager, theme.ToString()); }
/// <summary> /// Initialize UI manager (mostly load resources and set some defaults). /// </summary> /// <param name="contentManager">Content manager.</param> /// <param name="program">Program name for runtime resources</param> /// <param name="theme">Which UI theme to use. This affect the appearance of all textures and effects.</param> static public void Initialize(IGameUI igame, ContentManager contentManager, string program, BuiltinThemes theme, GraphicsDeviceManager graphics) { Initialize(igame, contentManager, program, theme.ToString(), graphics); }