public static Building CreateFromTransfer(BuildingTransfer ft) { GameObject go = Instantiate(PrefabManager.instance.BuildingPrefab) as GameObject; Building b = go.GetComponent <Building> (); b.ImportTransfer(ft); return(b); }
public void ImportTransfer(BuildingTransfer buildingTransfer) { id = buildingTransfer.id; uid = buildingTransfer.uid; version = buildingTransfer.version; created = buildingTransfer.created; updated = buildingTransfer.updated; buildingName = buildingTransfer.name; popularName = buildingTransfer.popularName; markerType = buildingTransfer.markerType; geoLocation = buildingTransfer.geoLocation; origin = buildingTransfer.origin; }