public void ActivateViewer() { //Debug.Log("Selected Viewer"); ResetBuildingTemplate(); ResetDemolitionObject(); buildingMode = BuildingModeName.Observation; }
public void ActivateConstruction() { //Debug.Log("Selected Construction"); ResetBuildingTemplate(); ResetDemolitionObject(); buildingMode = BuildingModeName.Construction; }
public void ActivateTeleport() { //Debug.Log("Selected Teleport"); ResetBuildingTemplate(); ResetDemolitionObject(); buildingMode = BuildingModeName.Teleport; }