public FormDesigner() { this.UniqueID = "application" + projectCOunter; propertyWindow = new PropertyWindow(); projectExplorer = new ProjectExplorer(this); dataPatternExplorer = new DataPatternExlorer(this); displayNameExplorer = new DisplayNameExplorer(this); webServiceExplorer = new EIBFormDesigner.Designer.WebServiceExplorer.WebServiceExplorer(this); eventManager = getEventManagerInstance(); DragDropHandler.Initialize(eventManager, this); this.Disposed += new EventHandler(FormDesigner_Disposed); InitializeComponent(); ToolBoxWindow.form = this; toolBoxWindow = new ToolBoxWindow(); startupImage = new StartupHIC(); formulaEditor = new FormulaEditorWindow(this); workEditor = new WorkflowEditorWindow(this); buildtool = new EIBFormDesigner.Build.BuildTool(this); buildwindow = new BuildWindow(this); setFromPatternsForACL(); //UserAdmin.UserAdminConstants.CompanyId = company; //UserAdmin.UserAdminConstants.CompanyName = company; history = new UndoRedoHistory <ControlPool>(controlpool); this.SetStyle(ControlStyles.DoubleBuffer, true); this.SetStyle(ControlStyles.UserPaint, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); }
static void Init() { // Get existing open window or if none, make a new one: BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow)); window.Show(); }
private void MenuItem_Compiler(object sender, MouseButtonEventArgs e) { var dialog = new BuildWindow(this); dialog.Owner = GetWindow(this); dialog.ShowDialog(); }
void StartEntry(Entry entry) { // Convert line breaks to space and remove commented out lines var lines = entry.arguments.Split(new String[] { "\r\n", "\n" }, StringSplitOptions.RemoveEmptyEntries).ToList(); lines.RemoveAll(str => str.Contains("//")); var args = ""; lines.ForEach(str => args += str + " "); int standaloneCount = entry.count; if (!Application.isPlaying && entry.runInEditor) { EditorLevelManager.StartGameInEditor(args); standaloneCount--; } for (var i = 0; i < standaloneCount; i++) { //if (allowDevBuild && entry.useDevBuild) // RunDevBuild(args); //else BuildWindow.RunBuild(args + " -title \"" + entry.name + "\""); } }
public static void OpenBuildWindows() { BuildWindow window = GetWindow <BuildWindow>("打包工具"); window.minSize = new Vector2(300, 400); window.Show(); }
public static void ShowWindow() { BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow)); window.minSize = new Vector2(300, 150); window.Show(); }
static void Init() { // Get existing open window or if none, make a new one: BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow)); //Get the reference to the build scriptable object. buildSO = (BuildSO)AssetDatabase.LoadAssetAtPath("Assets/Editor/NewBuildSO.asset", typeof(BuildSO)); }
// Use this for initialization public void Init() { UIPackage.AddPackage("FairyGUI/UIMain"); UIObjectFactory.SetPackageItemExtension("ui://UIMain/BuildItem", typeof(BuildItem)); UIObjectFactory.SetPackageItemExtension("ui://UIMain/SkillItem", typeof(SkillItem)); UIObjectFactory.SetPackageItemExtension("ui://UIMain/DetailPanel", typeof(BuildDetail)); UIObjectFactory.SetPackageItemExtension("ui://UIMain/TowerDamageItem", typeof(TowerDamageItem)); UIObjectFactory.SetPackageItemExtension("ui://UIMain/TowerSkillItem", typeof(TowerSkillItem)); _mainView = this.GetComponent <UIPanel> ().ui; _joystick = new JoystickManager(_mainView); _joystick.onMove.Add(handleMove); _joystick.onEnd.Add(handleMoveEnd); _skillView = new SkillView(_mainView); _buildBtn = _mainView.GetChild("build").asCom; _buildWin = new BuildWindow(); _hp_bar = _mainView.GetChild("hpBar").asCom; _buildBtn.onClick.Add(() => { _buildWin.Show(); }); _potions [0] = _mainView.GetChild("potion_0").asCom; _potions [1] = _mainView.GetChild("potion_1").asCom; _potions [2] = _mainView.GetChild("potion_2").asCom; for (int i = 0; i < 3; i++) { int ii = i; _potions [i].onTouchBegin.Add(delegate() { BattleManager.getInstance().useItem(ii); }); } _battleFinishWindow = new BattleFinishWindow(); GRoot.inst.onSizeChanged.Add(onWindowResize); BuildButtonPosInScreen = GRoot.inst.LocalToGlobal(_buildBtn.position); _enemy_left = _mainView.GetChild("enemy_left").asTextField; _coins0 = _mainView.GetChild("coins0").asTextField; _coins1 = _mainView.GetChild("coins1").asTextField; _coins2 = _mainView.GetChild("coins2").asTextField; }
public void InitWindowArray() { windowArray = new BuildWindow[maxW, maxH]; int count = 0; for (int h = 0; h < maxH; h++) { for (int w = 0; w < maxW; w++) { windowArray[w, h] = new BuildWindow(); windowArray[w, h].ActiveJob = false; windowArray[w, h].On = false; windowArray[w, h].Position = new Vector3Int(w, h, 0); windowArray[w, h].ID = count; windowArray[w, h].Name = count.ToString(); windowArray[w, h].Rectangle = new Rect(windowArray[w, h].Position.x * 180 + 50, windowArray[w, h].Position.y * 200 + 50, 180, 180); count++; } } }
static void ShowBuildWindow() { BuildWindow.CreateWindow(); }
static void Init() { windowInstance = (BuildWindow)EditorWindow.GetWindowWithRect(typeof(BuildWindow), new Rect(120.0f, 120.0f, 240.0f, 240.0f), true, "Build Manager"); if(windowInstance != null) { windowInstance.InitializeWindowClass(); } else { Debug.LogError("Couldn't obtain the window"); } }
public static void CreateWindow() { BuildWindow window = (BuildWindow)GetWindow(typeof(BuildWindow)); window.Show(); }
private static void OpenWindow() { BuildWindow window = GetWindow <BuildWindow>(false, "Build"); window.Show(); }
public static void ExternalResourceBuild() { BuildWindow.Open(); }
static void Init() { BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow)); window.Show(); }