private void OnGUI() { if (GUILayout.Button("BuildFont")) { BuildTool.BuildFont(); } if (GUILayout.Button("BuildSound")) { BuildTool.BuildSound(); } if (GUILayout.Button("BuildIcon")) { BuildTool.BuildIcon(); } if (GUILayout.Button("GenerateAtlas")) { BuildTool.GenerateAtlas(); } if (GUILayout.Button("BuildAtlas")) { BuildTool.BuildAtlas(); } if (GUILayout.Button("BuildModel")) { BuildTool.BuildModel(); } }