public ControlContext(NavmeshBuild build, BuildTaskProcessor manager) { if (!build || manager == null) throw new System.ArgumentNullException(); mTaskProcessor = manager; mBuild = build; mSelection = new TileSelection(build); }
public BuildController(NavmeshBuild build, BuildTaskProcessor manager) { if (!build || manager == null) throw new System.ArgumentNullException(); mContext = new ControlContext(build, manager); mDebugContext = new DebugViewContext(build, mContext.Selection); mInputCon = new InputCompileControl(); mConfigCon = new NMGenConfigControl(); }
public ControlContext(NavmeshBuild build, BuildTaskProcessor manager) { if (!build || manager == null) { throw new System.ArgumentNullException(); } mTaskProcessor = manager; mBuild = build; mSelection = new TileSelection(build); }
public BuildController(NavmeshBuild build, BuildTaskProcessor manager) { if (!build || manager == null) { throw new System.ArgumentNullException(); } mContext = new ControlContext(build, manager); mDebugContext = new DebugViewContext(build, mContext.Selection); mInputCon = new InputCompileControl(); mConfigCon = new NMGenConfigControl(); }
public BuildProcessor() { mControllers = new List<BuildController>(3); mTaskManager = new BuildTaskProcessor(MaxConcurrency); Thread t = new Thread(new ThreadStart(mTaskManager.Run)); t.Start(); BuildSelector b = BuildSelector.Instance; b.OnSelect += HandleOnSelect; NavmeshBuild selected = b.Selected; if (selected) HandleOnSelect(selected); }
public void Dispose() { if (mTaskManager == null) return; foreach (BuildController controller in mControllers) { controller.Exit(); } mControllers.Clear(); mTaskManager.Abort(); mTaskManager = null; BuildSelector.Instance.OnSelect -= HandleOnSelect; }