// Use this for initialization. void Start() { BuildModeController bmc = WorldController.Instance.buildModeController; floorBuild.onClick.AddListener(delegate { bmc.SetMode_BuildFloor(); }); if (ladderBuild != null) { ladderBuild.onClick.AddListener(delegate { bmc.SetMode_BuildLadder(); }); } floorRemove.onClick.AddListener(delegate { bmc.SetMode_Bulldoze(); }); }