public CBugDisplayDialogItem[] BugDisplayEditTop(CBug[] rgbug, BugEditMode nMode, bool fPublic) { return null; }
public CBugDisplayDialogItem[] BugDisplayEditLeft(CBug[] rgbug, BugEditMode nMode, bool fPublic) { /* We're returning 1 dialog items: a drop-down box allowing the user to * select a level of awesomeness. */ CBugDisplayDialogItem dItem1 = new CBugDisplayDialogItem("awesomeness"); dItem1.sLabel = "Level of Awesomeness"; dItem1.sContent = GetAwesomenessSelect(rgbug); return new CBugDisplayDialogItem[] { dItem1 }; }