private void AddBufferEvent(BufferKind kind) { if (kind == BufferKind.Shoubiao || kind == BufferKind.Jiashidian) { UpdateImage(); } }
public void AddBufferEvent(BufferKind kind) { if (kind == BufferKind.Wangqiu) { wangqiu.SetActive(true); wangqiu.GetComponent <wangqiu> ().AddBuffer(kind); } }
private void AddBufferEvent(BufferKind kind) { if (kind == BufferKind.Dianchi) { tweenAlpha.from = 0; tweenAlpha.to = 1; tweenAlpha.ResetToBeginning(); tweenAlpha.PlayForward(); StartCoroutine("keep"); } }
public void AddBuffer(BufferKind b) { if (AddBufferEvent != null) { string bb = b.ToString(); //Debug.Log("*******************test bb " + bb); switch (bb) { case "Dianchi": this.Energy = (float)BufferKind.Dianchi; /*if(!hasShowDianchiGuidance) * { * showDianchiGuidanceEvent(); * hasShowDianchiGuidance=true; * }*/ showDianchiGuidanceEvent(); AddBufferEvent(BufferKind.Dianchi); break; case "Wangqiu": //this.Addtennis(); AddBufferEvent(BufferKind.Wangqiu); break; case "Hanbao": //this.Score+=(int)BufferKind.Hanbao; AddBufferEvent(BufferKind.Hanbao); break; case "Jitui": //this.Score+=(int)BufferKind.Jitui; AddBufferEvent(BufferKind.Jitui); break; case "Shoubiao": //Debug.Log("**********************test shouBiao"); this.AddLife((int)BufferKind.Shoubiao); AddBufferEvent(BufferKind.Shoubiao); break; case "BaoGuo": AddBufferEvent(BufferKind.BaoGuo); break; case "Jiashidian": //this.AddLife((int)BufferKind.Jiashidian); AddBufferEvent(BufferKind.Jiashidian); break; } } }
private void AddBufferEvent(BufferKind kind) { if (Network.peerType != NetworkPeerType.Disconnected) { return; } if (kind == BufferKind.Hanbao || kind == BufferKind.Jitui || kind == BufferKind.BaoGuo) { this.kind = kind; UpdateImage(); } }
public void AddBuffer(BufferKind kind) { isFinished = false; if (!gameObject.activeSelf) { gameObject.SetActive(true); } scale.ResetToBeginning(); pos.ResetToBeginning(); this.kind = kind; StartCoroutine("PlayAnimor"); }
public void StartTransform(GameObject jituiObj, BufferKind kind) { if (GlobalData.GetInstance().gameMode == GameMode.OnlineMode) { //ScreenLog.Log("delete daoJu -> name " + jituiObj.name); // DaoJuNetCtrl DaoJuNetCtrlScript = jitui.GetComponent<DaoJuNetCtrl>(); // if(DaoJuNetCtrlScript != null) // { // ScreenLog.Log("**********delete daoJu -> name " + jitui.name); // DaoJuNetCtrlScript.closeDaoJuServer(); // } // else // { // ScreenLog.LogWarning("DaoJuNetCtrlScript is null, daoJu -> name " + jitui.name); // } GameObject newDaoJu = null; switch (kind) { case BufferKind.Dianchi: newDaoJu = (GameObject)Instantiate(DianChiPrefab); break; case BufferKind.Shoubiao: newDaoJu = (GameObject)Instantiate(ShouBiaoPrefab); break; } if (newDaoJu != null) { newDaoJu.transform.parent = transform; newDaoJu.transform.localPosition = Vector3.zero; } isStart = false; return; } this.jitui = jituiObj; x = 0; y = 0; var s = from q in Targets where q.kind == kind select q; if (s.Count() > 0) { //ScreenLog.Log("*******************test kind " + kind.ToString()); NMB nmb = s.First(); moder = nmb.Moder; this.kind = kind; Vector3 v1 = UICam.camera.WorldToScreenPoint(nmb.Tareget.transform.position); Vector3 v2 = gameObject.camera.ScreenToWorldPoint(v1); Vector3 TargetLoaclPosition = gameObject.transform.InverseTransformPoint(v2); Hspeed = (TargetLoaclPosition.x - jitui.transform.localPosition.x) / nmb.time; Vspeed = (TargetLoaclPosition.y - jitui.transform.localPosition.y) / nmb.time; MaxX = TargetLoaclPosition.x; if (nmb.Moder == Tmoder.Parabola) { a = (TargetLoaclPosition.y - jitui.transform.localPosition.y) * 2 * Time.fixedDeltaTime * Time.fixedDeltaTime / (nmb.time * nmb.time); } } isStart = true; }
void AddBufferEvent(BufferKind kind) { //Debug.Log("test ************* kind " + kind); if (kind == BufferKind.Shoubiao || kind == BufferKind.Jiashidian) { if (kind == BufferKind.Jiashidian) { int timeAdd = 40; string gameDiff = GlobalData.GetInstance().GameDiff; string leve = Application.loadedLevelName; if (leve == "CityBike" || leve == "CityBikeNetUnity") { switch (gameDiff) { case "0": if (jiaShiCount < CityJiaShiDianLow.Length) { timeAdd = CityJiaShiDianLow[jiaShiCount]; } break; case "1": if (jiaShiCount < CityJiaShiDian.Length) { timeAdd = CityJiaShiDian[jiaShiCount]; } break; case "2": if (jiaShiCount < CityJiaShiDianHigh.Length) { timeAdd = CityJiaShiDianHigh[jiaShiCount]; } break; default: if (jiaShiCount < CityJiaShiDian.Length) { timeAdd = CityJiaShiDian[jiaShiCount]; } break; } } else { switch (gameDiff) { case "0": if (jiaShiCount < OutdoorJiaShiDianLow.Length) { timeAdd = OutdoorJiaShiDianLow[jiaShiCount]; } break; case "1": if (jiaShiCount < OutdoorJiaShiDian.Length) { timeAdd = OutdoorJiaShiDian[jiaShiCount]; } break; case "2": if (jiaShiCount < OutdoorJiaShiDianHigh.Length) { timeAdd = OutdoorJiaShiDianHigh[jiaShiCount]; } break; default: if (jiaShiCount < OutdoorJiaShiDian.Length) { timeAdd = OutdoorJiaShiDian[jiaShiCount]; } break; } } //Debug.Log("timeAdd " + timeAdd + ", gameDiff " + gameDiff); GlobalScript.GetInstance().player.AddLife(timeAdd); AddTimel(timeAdd); jiaShiCount++; } else { AddTimel((int)kind); } } }