示例#1
0
    void Awake()
    {
        bucketGFX     = GetComponentInChildren <BucketGFX>();
        bucketFadeGFX = GetComponentInChildren <BucketFadeGFX>();
        bucketTrigger = GetComponentInChildren <BucketTrigger>();

        boxCollider2D = ((BoxCollider2D)collider2D);
    }
示例#2
0
    void Awake()
    {
        bucketGFX = GetComponentInChildren<BucketGFX>();
        bucketFadeGFX = GetComponentInChildren<BucketFadeGFX>();
        bucketTrigger = GetComponentInChildren<BucketTrigger>();

        boxCollider2D = ((BoxCollider2D) collider2D);
    }