示例#1
0
 public void Awake()
 {
     if (mBubbleSignal == null)
     {
         mBubbleSignal = new BubbleSignal <IChainRoot>(gameObject.transform);
     }
 }
示例#2
0
 public void SignalActiveChanged()
 {
     if (mBubbleSignal == null)
     {
         mBubbleSignal = new BubbleSignal <IChainRoot>(gameObject.transform);
         //return;
     }
     mBubbleSignal.TargetedDispatch("ActiveChanged");
 }
示例#3
0
 void Awake()
 {
     _bubbleSignal = new BubbleSignal <Cube>(this.transform);
 }
示例#4
0
 void Awake()
 {
     _bubbleSignal = new BubbleSignal<Cube>(this.transform);
 }