public string GetLocalizedChatString(uint entry, Gender gender, byte textGroup, uint id, Locale locale = Locale.enUS) { var multiMap = mTextMap.LookupByKey(entry); if (multiMap == null) { return(""); } var creatureTextEntryList = multiMap.LookupByKey(textGroup); if (creatureTextEntryList.Empty()) { return(""); } CreatureTextEntry creatureTextEntry = null; for (var i = 0; i != creatureTextEntryList.Count; ++i) { creatureTextEntry = creatureTextEntryList[i]; if (creatureTextEntry.id == id) { break; } } if (creatureTextEntry == null) { return(""); } if (locale >= Locale.Total) { locale = Locale.enUS; } string baseText = ""; BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(creatureTextEntry.BroadcastTextId); if (bct != null) { baseText = Global.DB2Mgr.GetBroadcastTextValue(bct, locale, gender); } else { baseText = creatureTextEntry.text; } if (locale != Locale.enUS && bct == null) { var creatureTextLocale = mLocaleTextMap.LookupByKey(new CreatureTextId(entry, textGroup, id)); if (creatureTextLocale != null) { ObjectManager.GetLocaleString(creatureTextLocale.Text, locale, ref baseText); } } return(baseText); }
public override ServerPacket Invoke(Locale locale) { BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(_textId); var packet = new ChatPkt(); packet.Initialize(_msgType, bct != null ? (Language)bct.LanguageID : Language.Universal, _source, _target, bct != null ? Global.DB2Mgr.GetBroadcastTextValue(bct, locale, _gender) : "", _achievementId, "", locale); return(packet); }
public string GetDefenseMessage(uint zoneId, uint id, Locale locale) { BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(id); if (bct != null) { return(Global.DB2Mgr.GetBroadcastTextValue(bct, locale)); } Log.outError(LogFilter.Outdoorpvp, "Can not find DefenseMessage (Zone: {0}, Id: {1}). BroadcastText (Id: {2}) does not exist.", zoneId, id, id); return(""); }
public uint SendChat(Creature source, byte textGroup, WorldObject whisperTarget = null, ChatMsg msgType = ChatMsg.Addon, Language language = Language.Addon, CreatureTextRange range = CreatureTextRange.Normal, uint sound = 0, Team team = Team.Other, bool gmOnly = false, Player srcPlr = null) { if (source == null) { return(0); } var sList = mTextMap.LookupByKey(source.GetEntry()); if (sList == null) { Log.outError(LogFilter.Sql, "GossipManager: Could not find Text for Creature({0}) Entry {1} in 'creature_text' table. Ignoring.", source.GetName(), source.GetEntry()); return(0); } var textGroupContainer = sList.LookupByKey(textGroup); if (textGroupContainer.Empty()) { Log.outError(LogFilter.ChatSystem, "GossipManager: Could not find TextGroup {0} for Creature({1}) GuidLow {2} Entry {3}. Ignoring.", textGroup, source.GetName(), source.GetGUID().ToString(), source.GetEntry()); return(0); } List <CreatureTextEntry> tempGroup = new List <CreatureTextEntry>(); var repeatGroup = source.GetTextRepeatGroup(textGroup); foreach (var entry in textGroupContainer) { if (!repeatGroup.Contains(entry.id)) { tempGroup.Add(entry); } } if (tempGroup.Empty()) { source.ClearTextRepeatGroup(textGroup); tempGroup = textGroupContainer; } var textEntry = tempGroup.SelectRandomElementByWeight(t => t.probability); ChatMsg finalType = (msgType == ChatMsg.Addon) ? textEntry.type : msgType; Language finalLang = (language == Language.Addon) ? textEntry.lang : language; uint finalSound = textEntry.sound; if (sound != 0) { finalSound = sound; } else { BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(textEntry.BroadcastTextId); if (bct != null) { uint broadcastTextSoundId = bct.SoundEntriesID[source.GetGender() == Gender.Female ? 1 : 0]; if (broadcastTextSoundId != 0) { finalSound = broadcastTextSoundId; } } } if (range == CreatureTextRange.Normal) { range = textEntry.TextRange; } if (finalSound != 0) { SendSound(source, finalSound, finalType, whisperTarget, range, team, gmOnly); } Unit finalSource = source; if (srcPlr) { finalSource = srcPlr; } if (textEntry.emote != 0) { SendEmote(finalSource, textEntry.emote); } if (srcPlr) { PlayerTextBuilder builder = new PlayerTextBuilder(source, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } else { CreatureTextBuilder builder = new CreatureTextBuilder(finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } source.SetTextRepeatId(textGroup, textEntry.id); return(textEntry.duration); }
/// <summary> /// Adds a localized gossip menu item from db by menu id and menu item id. /// </summary> /// <param name="menuId">menuId Gossip menu id.</param> /// <param name="optionIndex">menuItemId Gossip menu item id.</param> /// <param name="sender">sender Identifier of the current menu.</param> /// <param name="action">action Custom action given to OnGossipHello.</param> public void AddMenuItem(uint menuId, uint optionIndex, uint sender, uint action) { // Find items for given menu id. var bounds = Global.ObjectMgr.GetGossipMenuItemsMapBounds(menuId); // Return if there are none. if (bounds.Empty()) { return; } // Iterate over each of them. foreach (var item in bounds) { // Find the one with the given menu item id. if (item.OptionIndex != optionIndex) { continue; } // Store texts for localization. string strOptionText = "", strBoxText = ""; BroadcastTextRecord optionBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.OptionBroadcastTextId); BroadcastTextRecord boxBroadcastText = CliDB.BroadcastTextStorage.LookupByKey(item.BoxBroadcastTextId); // OptionText if (optionBroadcastText != null) { strOptionText = Global.DB2Mgr.GetBroadcastTextValue(optionBroadcastText, GetLocale()); } else { strOptionText = item.OptionText; } // BoxText if (boxBroadcastText != null) { strBoxText = Global.DB2Mgr.GetBroadcastTextValue(boxBroadcastText, GetLocale()); } else { strBoxText = item.BoxText; } // Check need of localization. if (GetLocale() != Locale.enUS) { if (optionBroadcastText == null) { // Find localizations from database. GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, optionIndex); if (gossipMenuLocale != null) { ObjectManager.GetLocaleString(gossipMenuLocale.OptionText, GetLocale(), ref strOptionText); } } if (boxBroadcastText == null) { // Find localizations from database. GossipMenuItemsLocale gossipMenuLocale = Global.ObjectMgr.GetGossipMenuItemsLocale(menuId, optionIndex); if (gossipMenuLocale != null) { ObjectManager.GetLocaleString(gossipMenuLocale.BoxText, GetLocale(), ref strBoxText); } } } // Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro. uint newOptionIndex = AddMenuItem(-1, item.OptionIcon, strOptionText, sender, action, strBoxText, item.BoxMoney, item.BoxCoded); AddGossipMenuItemData(newOptionIndex, item.ActionMenuId, item.ActionPoiId); } }