// TODO: override a finalizer only if Dispose(bool disposing) above has code to free unmanaged resources. // ~DataAccessBase() { // // Do not change this code. Put cleanup code in Dispose(bool disposing) above. // Dispose(false); // } /// <summary> /// /// </summary> public void Dispose() { if (_bringlyDbContext != null) { _bringlyDbContext.Dispose(); } _bringlyDbContext = null; }
/// <summary> /// Odin Instance /// </summary> public DataAccessBase() { _bringlyDbContext = new Data.BringlyEntities(); }