示例#1
0
 void Start()
 {
     _gameplayManager = FindObjectOfType <BricksGamePlayManager>();
     _animation       = GetComponentInChildren <Animation>();
     _BrickCollider   = GetComponent <PolygonCollider2D>();
 }
 private void Start()
 {
     _gamePlayManager = FindObjectOfType <BricksGamePlayManager>();
 }