private static string UID = "XYZ"; // Change XYZ to the UID of your Hall Effect Bricklet #endregion Fields #region Methods static void Main() { IPConnection ipcon = new IPConnection(); // Create IP connection BrickletHallEffect he = new BrickletHallEffect(UID, ipcon); // Create device object ipcon.Connect(HOST, PORT); // Connect to brickd // Don't use device before ipcon is connected // Get current edge count without reset long edgeCount = he.GetEdgeCount(false); Console.WriteLine("Edge Count: " + edgeCount); Console.WriteLine("Press enter to exit"); Console.ReadLine(); ipcon.Disconnect(); }
static void Main() { IPConnection ipcon = new IPConnection(); // Create IP connection BrickletHallEffect he = new BrickletHallEffect(UID, ipcon); // Create device object ipcon.Connect(HOST, PORT); // Connect to brickd // Don't use device before ipcon is connected // Register edge count callback to function EdgeCountCB he.EdgeCount += EdgeCountCB; // Set period for edge count callback to 0.05s (50ms) // Note: The edge count callback is only called every 0.05 seconds // if the edge count has changed since the last call! he.SetEdgeCountCallbackPeriod(50); Console.WriteLine("Press enter to exit"); Console.ReadLine(); ipcon.Disconnect(); }
private static string UID = "XYZ"; // Change XYZ to the UID of your Hall Effect Bricklet #endregion Fields #region Methods // Callback function for edge count callback static void EdgeCountCB(BrickletHallEffect sender, long edgeCount, bool value) { Console.WriteLine("Edge Count: " + edgeCount); }