示例#1
0
    //script will by default be disabled until the conditions are met for this code to be enabled.
    void Awake()
    {
        //Debug.Log("Character Died and is in ghost state");
        playerSprite = gameObject.GetComponent <SpriteRenderer>();
        healthScript = gameObject.GetComponent <Health_enemy>();
        ghostColor   = gameObject.GetComponent <SpriteRenderer>();

        spawnScript = spawnObj.GetComponent <BreakerSpawner_Enemy>();
        ghostTimer  = 5f;
    }
示例#2
0
 void Awake()
 {
     spawnScript = spawnerObj.GetComponent <BreakerSpawner_Enemy>();
     coolDown    = 2f;
 }