public void TestGetAvailableLocales() { CultureInfo[] locList = BreakIterator.GetAvailableCultures(); if (locList.Length == 0) { Errln("getAvailableLocales() returned an empty list!"); } // I have no idea how to test this function... ULocale[] ulocList = BreakIterator.GetAvailableULocales(); if (ulocList.Length == 0) { Errln("getAvailableULocales() returned an empty list!"); } else { Logln("getAvailableULocales() returned " + ulocList.Length + " locales"); } }