public override void OnInspectorGUI() { monoBehaviour = target as BoxRayCaster; DrawBoxTriggerStatus("Up", monoBehaviour.Up); DrawBoxTriggerStatus("Down", monoBehaviour.Down); DrawBoxTriggerStatus("Left", monoBehaviour.Left); DrawBoxTriggerStatus("Right", monoBehaviour.Right); DrawDefaultInspector(); }
public RayTrigger(BoxRayCaster parent, Direction direction) { _parent = parent; _direction = direction; SetRayValue(); }