public void FillBowl(Bowl bowl) { if (Player.changeNeeded == 0) { if (Input.GetKey(PlayerController.keyAction) && bowl && trocaCollected > 0) { trocaCollected -= spitSize; ChangeSize(-spitSize); bowl.ChangeFullness(spitSize); } else { rb.constraints = RigidbodyConstraints.FreezeRotation; PlayerController.currState = PlayerController.State.NONE; } } }