示例#1
0
    void Start()
    {
        BallLauncher.OnLaunch += UpdatePlayersOnHit;

        // Listen for any hits from other bots or player
        BotPass.OnBallHit      += UpdatePlayersOnHit;
        PassPlatform.OnBallHit += UpdatePlayersOnHit;
        Hand.OnBallHit         += UpdatePlayersOnHit;
        PlayerSetter.OnBallSet += UpdatePlayersOnHit;

        passTargets  = GameObject.FindGameObjectWithTag(managerTag).GetComponentInChildren <BotPassTargets>();
        destinations = GameObject.FindGameObjectWithTag(managerTag).GetComponentInChildren <BotDestinations>();
    }
示例#2
0
 void Start()
 {
     botPlayer   = GetComponent <BotPlayer>();
     passTargets = GameObject.FindGameObjectWithTag(botPlayer.managerTag).GetComponentInChildren <BotPassTargets>();
 }