void SetInitialReferences()
 {
     _animator      = GetComponent <Animator>();
     _botMaster     = GetComponent <BotMaster>();
     _enemyNavPause = GetComponent <BotNavPause>();
     _botMedic      = GetComponent <BotMedic>();
     _myTransform   = transform;
 }
 void SetInitialReferences()
 {
     _botMaster   = GetComponent <BotMaster>();
     _botNavPause = GetComponent <BotNavPause>();
     _checkRate   = Random.Range(0.2f, 0.3f);
     if (GetComponent <NavMeshAgent>() != null)
     {
         _myNavMeshAgent = GetComponent <NavMeshAgent>();
     }
 }
 void SetInitialReferences()
 {
     _animator      = GetComponent <Animator>();
     _botMaster     = GetComponent <BotMaster>();
     _enemyNavPause = GetComponent <BotNavPause>();
 }
示例#4
0
 void Start()
 {
     _navMeshAgent = GetComponent <NavMeshAgent>();
     _botNavPause  = GetComponent <BotNavPause>();
     _nextDodge    = -1;
 }