public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); bool adminCancel = terms.Contains("override"); if (gametype == null) { //check game sessions and see if this channel has a session for anything var gamesPresent = bot.DiceBot.GameSessions.Where(a => a.ChannelId == channel); if (gamesPresent.Count() == 0) { messageString = "Error: No game sessions are active in this channel to cancel."; } else if (gamesPresent.Count() > 1) { messageString = "Error: You must specify a game type if more than one game session exists in the channel."; } else if (gamesPresent.Count() == 1) { GameSession sesh = gamesPresent.First(); gametype = sesh.CurrentGame; } } if (gametype != null) { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype, false); if (sesh != null) { ChipPile potChips = bot.DiceBot.GetChipPile(DiceBot.PotName, channel); if (!adminCancel && sesh.Ante > 0 && potChips.Chips > 0) { messageString = "The pot already has chips in it. The pot must be empty before cancelling a game with ante."; } else { messageString = bot.DiceBot.CancelGame(channel, gametype); } } else { messageString = "Error: Game session for " + gametype.GetGameName() + " not found or created."; } } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }
public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; if (terms.Length < 1) { messageString = "Error: This command requires a game name."; } else { IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); if (gametype == null) { messageString = "Error: Game type not found."; } else { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype, false); if (sesh != null) { double secondsRemain = bot.DiceBot.GetSecondsRemainingOnCountdownTimer(channel, gametype.GetGameName()); messageString = sesh.GetStatus(secondsRemain); } else { messageString = "Game session for " + gametype.GetGameName() + " not found or created."; } } } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }
public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); bool keepSession = terms.Contains("keepsession") || terms.Contains("keepgame"); bool endSession = terms.Contains("endsession") || terms.Contains("endgame"); if (gametype == null) { //check game sessions and see if this channel has a session for anything var gamesParticipated = bot.DiceBot.GameSessions.Where(a => a.ChannelId == channel && a.Players.Contains(characterName)); if (gamesParticipated.Count() == 0) { messageString = "Error: Game type not found."; } else if (gamesParticipated.Count() > 1) { messageString = "Error: You must specify a game type if you are in more than one game."; } else if (gamesParticipated.Count() == 1) { GameSession sesh = gamesParticipated.First(); gametype = sesh.CurrentGame; } } if (gametype != null) //gametype can be set above after being null so this should no longer be 'else' { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype); if (sesh != null) { ChipPile potChips = bot.DiceBot.GetChipPile(DiceBot.PotName, channel); if (sesh.Ante > 0 && potChips.Chips > 0) { messageString = "The pot already has chips in it. The pot must be empty before starting a game with ante."; } else if (sesh.CurrentGame.GetMinPlayers() > sesh.Players.Count) { messageString = "Cannot start " + sesh.CurrentGame.GetGameName() + " because there are currently less than [b]" + sesh.CurrentGame.GetMinPlayers() + " players[/b]."; } else if (sesh.State == GameState.GameInProgress) { messageString = "Cannot start " + sesh.CurrentGame.GetGameName() + " because the game is already in progress. Please finish the current round first."; } else if (sesh.CurrentGame.GetType() == typeof(Roulette) && !bot.DiceBot.CountdownFinishedOrNotStarted(channel, sesh.CurrentGame.GetGameName())) { double secondsRemain = bot.DiceBot.GetSecondsRemainingOnCountdownTimer(channel, gametype.GetGameName()); messageString = "Cannot start " + sesh.CurrentGame.GetGameName() + " because the starting countdown is not yet finished. [b]" + secondsRemain.ToString("N3") + " seconds [/b]remain."; } else { messageString = sesh.CurrentGame.GetStartingDisplay(); messageString += "\n" + bot.DiceBot.StartGame(channel, gametype, bot, keepSession, endSession); if (sesh.CurrentGame.GetType() == typeof(Roulette)) { bot.DiceBot.StartCountdownTimer(channel, gametype.GetGameName(), characterName, 5 * 60 * 1000); } commandController.SaveChipsToDisk(); } } else { messageString = "Error: Game session for " + gametype.GetGameName() + " not found or created."; } } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }
public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); if (gametype == null) { //TODO: make this code somewhere else - it's repeated in many game commands //check game sessions and see if this channel has a session for anything var gamesParticipated = bot.DiceBot.GameSessions.Where(a => a.ChannelId == channel && a.Players.Contains(characterName)); if (gamesParticipated.Count() == 0) { messageString = "Error: Game type not found."; } else if (gamesParticipated.Count() > 1) { messageString = "Error: You must specify a game type if you are in more than one game."; } else if (gamesParticipated.Count() == 1) { GameSession sesh = gamesParticipated.First(); gametype = sesh.CurrentGame; } } if (gametype != null) { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype, false); if (sesh != null) { if (!sesh.Players.Contains(characterName)) { messageString = Utils.GetCharacterUserTags(characterName) + " has not joined " + sesh.CurrentGame.GetGameName() + "."; } else { messageString = bot.DiceBot.LeaveGame(characterName, channel, gametype); messageString += "\n" + sesh.Players.Count + " / " + sesh.CurrentGame.GetMaxPlayers() + " players ready."; if (sesh.CurrentGame.GetType() == typeof(Roulette)) { sesh.RemoveRouletteBet(characterName); } if (sesh.Players.Count >= sesh.CurrentGame.GetMinPlayers()) { messageString += "[b] (Ready to start!)[/b]"; } } } else { messageString = "Error: Game session for " + gametype.GetGameName() + " not found or created."; } } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }
public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; if (terms.Length < 1) { messageString = "Error: This command requires a game name."; } else { IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); if (gametype == null) { //check game sessions and see if this channel has a session for anything var gamesPresent = bot.DiceBot.GameSessions.Where(a => a.ChannelId == channel); if (gamesPresent.Count() == 0) { messageString = "Error: No game sessions are active in this channel to cancel."; } else if (gamesPresent.Count() > 1) { messageString = "Error: You must specify a game type if more than one game session exists in the channel."; } else if (gamesPresent.Count() == 1) { GameSession sesh = gamesPresent.First(); gametype = sesh.CurrentGame; } } if (gametype == null) { messageString = "Error: Game type not found."; } else { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype, false); if (sesh != null) { messageString = bot.DiceBot.IssueGameCommand(characterName, channel, sesh, terms); } else { messageString = "Game session for " + gametype.GetGameName() + " not found or created."; } } } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }
public override void Run(BotMain bot, BotCommandController commandController, string[] rawTerms, string[] terms, string characterName, string channel, UserGeneratedCommand command) { ChannelSettings thisChannel = bot.GetChannelSettings(channel); if (thisChannel.AllowGames) { string messageString = ""; int ante = Utils.GetNumberFromInputs(terms); if (ante < 0) { ante = 0; } if (ante > 0 && !thisChannel.AllowChips) { messageString = Name + " [b]with chips[/b] is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel."; } else { IGame gametype = commandController.GetGameTypeFromCommandTerms(bot.DiceBot, terms); if (gametype == null) { //check game sessions and see if this channel has a session for anything var gamesPresent = bot.DiceBot.GameSessions.Where(a => a.ChannelId == channel); if (gamesPresent.Count() == 0) { messageString = "Error: No game type specified. [i]You must create a game session by specifying the game type as the first player.[/i]"; } else if (gamesPresent.Count() > 1) { messageString = "Error: You must specify a game type if more than one game session exists in the channel."; } else if (gamesPresent.Count() == 1) { GameSession sesh = gamesPresent.First(); gametype = sesh.CurrentGame; } } if (gametype != null) { if (!gametype.AllowAnte() && ante > 0) { messageString = Name + " cannot be played with ante. Try joining the game without an ante amount."; } else { GameSession sesh = bot.DiceBot.GetGameSession(channel, gametype); if (sesh != null) { ChipPile characterChips = bot.DiceBot.GetChipPile(characterName, channel); if (sesh.Players.Contains(characterName)) { messageString = Utils.GetCharacterUserTags(characterName) + " is already in " + sesh.CurrentGame.GetGameName() + "."; } else if (sesh.Players.Count > sesh.CurrentGame.GetMaxPlayers()) { messageString = Utils.GetCharacterUserTags(characterName) + " cannot join " + sesh.CurrentGame.GetGameName() + " because it is already at the [b]maximum amount of players[/b]."; } else if (ante > 0 && characterChips.Chips < ante) { messageString = Utils.GetCharacterUserTags(characterName) + " cannot make a bet for " + ante + " because they do not have enough chips."; } else { //TODO: change game join logic so that each game uses its own method to verify and add players if (gametype.GetType() == typeof(Roulette)) { #region gametype roulette RouletteBet betType = RouletteBet.NONE; int betNumber = -1; if (terms.Contains("red")) { betType = RouletteBet.Red; } else if (terms.Contains("black")) { betType = RouletteBet.Black; } else if (terms.Contains("even")) { betType = RouletteBet.Even; } else if (terms.Contains("odd")) { betType = RouletteBet.Odd; } else if (terms.Contains("first12")) { betType = RouletteBet.First12; } else if (terms.Contains("second12")) { betType = RouletteBet.Second12; } else if (terms.Contains("third12")) { betType = RouletteBet.Third12; } else if (terms.Contains("firsthalf")) { betType = RouletteBet.OneToEighteen; } else if (terms.Contains("secondhalf")) { betType = RouletteBet.NineteenToThirtySix; } else if (terms.Contains("#1")) { betType = RouletteBet.SpecificNumber; betNumber = 1; } else if (terms.Contains("#2")) { betType = RouletteBet.SpecificNumber; betNumber = 2; } else if (terms.Contains("#3")) { betType = RouletteBet.SpecificNumber; betNumber = 3; } else if (terms.Contains("#4")) { betType = RouletteBet.SpecificNumber; betNumber = 4; } else if (terms.Contains("#5")) { betType = RouletteBet.SpecificNumber; betNumber = 5; } else if (terms.Contains("#6")) { betType = RouletteBet.SpecificNumber; betNumber = 6; } else if (terms.Contains("#7")) { betType = RouletteBet.SpecificNumber; betNumber = 7; } else if (terms.Contains("#8")) { betType = RouletteBet.SpecificNumber; betNumber = 8; } else if (terms.Contains("#9")) { betType = RouletteBet.SpecificNumber; betNumber = 9; } else if (terms.Contains("#10")) { betType = RouletteBet.SpecificNumber; betNumber = 10; } else if (terms.Contains("#11")) { betType = RouletteBet.SpecificNumber; betNumber = 11; } else if (terms.Contains("#12")) { betType = RouletteBet.SpecificNumber; betNumber = 12; } else if (terms.Contains("#13")) { betType = RouletteBet.SpecificNumber; betNumber = 13; } else if (terms.Contains("#14")) { betType = RouletteBet.SpecificNumber; betNumber = 14; } else if (terms.Contains("#15")) { betType = RouletteBet.SpecificNumber; betNumber = 15; } else if (terms.Contains("#16")) { betType = RouletteBet.SpecificNumber; betNumber = 16; } else if (terms.Contains("#17")) { betType = RouletteBet.SpecificNumber; betNumber = 17; } else if (terms.Contains("#18")) { betType = RouletteBet.SpecificNumber; betNumber = 18; } else if (terms.Contains("#19")) { betType = RouletteBet.SpecificNumber; betNumber = 19; } else if (terms.Contains("#20")) { betType = RouletteBet.SpecificNumber; betNumber = 20; } else if (terms.Contains("#21")) { betType = RouletteBet.SpecificNumber; betNumber = 21; } else if (terms.Contains("#22")) { betType = RouletteBet.SpecificNumber; betNumber = 22; } else if (terms.Contains("#23")) { betType = RouletteBet.SpecificNumber; betNumber = 23; } else if (terms.Contains("#24")) { betType = RouletteBet.SpecificNumber; betNumber = 24; } else if (terms.Contains("#25")) { betType = RouletteBet.SpecificNumber; betNumber = 25; } else if (terms.Contains("#26")) { betType = RouletteBet.SpecificNumber; betNumber = 26; } else if (terms.Contains("#27")) { betType = RouletteBet.SpecificNumber; betNumber = 27; } else if (terms.Contains("#28")) { betType = RouletteBet.SpecificNumber; betNumber = 28; } else if (terms.Contains("#29")) { betType = RouletteBet.SpecificNumber; betNumber = 29; } else if (terms.Contains("#30")) { betType = RouletteBet.SpecificNumber; betNumber = 30; } else if (terms.Contains("#31")) { betType = RouletteBet.SpecificNumber; betNumber = 31; } else if (terms.Contains("#32")) { betType = RouletteBet.SpecificNumber; betNumber = 32; } else if (terms.Contains("#33")) { betType = RouletteBet.SpecificNumber; betNumber = 33; } else if (terms.Contains("#34")) { betType = RouletteBet.SpecificNumber; betNumber = 34; } else if (terms.Contains("#35")) { betType = RouletteBet.SpecificNumber; betNumber = 35; } else if (terms.Contains("#36")) { betType = RouletteBet.SpecificNumber; betNumber = 36; } if (betType == RouletteBet.NONE) { messageString = "No bet type was found in the [b]!joingame " + sesh.CurrentGame.GetGameName() + "[/b] command. Try adding a bet amount and a bet type."; } else if (ante <= 0) { messageString = "No bet amount was found in the [b]!joingame " + sesh.CurrentGame.GetGameName() + "[/b] command. Try adding a bet amount and a bet type."; } else { RouletteBetData betData = new RouletteBetData() { bet = betType, specificNumberBet = betNumber, characterName = characterName, amount = ante }; string timerString = ""; double secondsRemain = bot.DiceBot.GetSecondsRemainingOnCountdownTimer(channel, gametype.GetGameName()); if (secondsRemain > 0) { timerString = "[i] (game can begin in " + secondsRemain.ToString("N3") + " seconds)[/i]"; } string addDataString = bot.DiceBot.AddGameData(channel, gametype, betData); if (addDataString != "success") { messageString = "Error: Failed to add bet data to game session for " + gametype.GetGameName() + ". Game session terminated."; bot.DiceBot.CancelGame(channel, gametype); } else { messageString = bot.DiceBot.JoinGame(characterName, channel, gametype); messageString += "\n" + sesh.Players.Count + " / " + sesh.CurrentGame.GetMaxPlayers() + " players ready."; if (!string.IsNullOrEmpty(timerString)) { messageString += timerString; } else if (sesh.Players.Count >= sesh.CurrentGame.GetMinPlayers()) { messageString += "[b] (Ready to start!)[/b]"; } } } #endregion } else { bool anteJustSet = false; if (!sesh.AnteSet) //leave as separate if { sesh.AnteSet = true; anteJustSet = true; sesh.Ante = ante > 0 ? ante : 0; } if (anteJustSet && ante > 0 && characterChips.Chips < sesh.Ante) { messageString = Utils.GetCharacterUserTags(characterName) + " does not have [b]" + ante + " chips[/b] to start a game with an ante this high."; bot.DiceBot.RemoveGameSession(channel, sesh.CurrentGame); } else if (sesh.AnteSet && ante > 0 && sesh.Ante != ante) { messageString = "The ante for " + sesh.CurrentGame.GetGameName() + " has already been set to something else. Use [b]!joingame " + sesh.CurrentGame.GetGameName() + "[/b] without an ante."; } else if (characterChips.Chips < sesh.Ante) { messageString = Utils.GetCharacterUserTags(characterName) + " cannot join " + sesh.CurrentGame.GetGameName() + " because they have less than the ante amount of [b]" + sesh.Ante + " chips.[/b]"; } else if (sesh.Players.Contains(characterName)) { messageString = Utils.GetCharacterUserTags(characterName) + " is already in " + sesh.CurrentGame.GetGameName() + "."; } else if (sesh.Players.Count > sesh.CurrentGame.GetMaxPlayers()) { messageString = Utils.GetCharacterUserTags(characterName) + " cannot join " + sesh.CurrentGame.GetGameName() + " because it is already at the [b]maximum amount of players[/b]."; } else { messageString = bot.DiceBot.JoinGame(characterName, channel, gametype); messageString += "\n" + sesh.Players.Count + " / " + sesh.CurrentGame.GetMaxPlayers() + " players ready."; if (sesh.Players.Count >= sesh.CurrentGame.GetMinPlayers()) { messageString += "[b] (Ready to start!)[/b]"; } } } }//end too many players or player already joined } else { messageString = "Error: Game session for " + gametype.GetGameName() + " not found or created."; } //end game session null } } //end if gametype != null } bot.SendMessageInChannel(messageString, channel); } else { bot.SendMessageInChannel(Name + " is currently not allowed in this channel under " + Utils.GetCharacterUserTags("Dice Bot") + "'s settings for this channel.", channel); } }